Categories
Comics Film Reviews

Avengerz with a Z

SPOILER WARNING – In depth discussion of certain plot details from the Thunderbolts movie ahead. Please see my spoiler free review of it HERE instead for those who haven’t seen the movie yet.

Last chance to bail before the spoiler wall is fully breached.

With a few weeks passed since its opening and a second viewing under my belt, I wanted to revisit the Thunderbolts movie to share a few specific thoughts on its approach and execution.

Going into Thunderbolts there were a number of things I anticipated. The early movie casualty was no big surprise, both due to expected meta narrative reasons of needing to establish the stakes when such dangerous people were thrown into proximity and from a certain character’s notable absence in key trailer scenes.

But it was well executed and while the deceased character might have had some untapped potential Ghost was shown to be on the threat level of her other more well established teammates-to-be by taking out the Taskmaster. Something being predictable doesn’t necessarily take away from the impact (also I’m sure not everyone saw it coming).

“You’re not alone.”

What I wasn’t expecting however were some of the most prominent undertones and themes of the film. I was ready for an action movie anchored by intersecting quests for redemption. What floored me was how it was equally about loss, depression, and dealing with the Void within (lame pun intended). The writers and actors dug into the emotional core of where each character was at this point in time in a compellingly realistic manner, and the movie shines because of it.

The entire cast, from main stars to all the supporting roles, was fantastic. Florence Plugh and Lewis Pullman in particular were incredible as Yelena and Bob. Yelena is in an extremely vulnerable mental state, which Plugh brilliantly conveys through body language, a disheveled appearance, and superb acting. Thunderbolts is both an ensemble piece and entirely her story simultaneously, and the dichotomy wouldn’t work with a lesser performance.

Bob isn’t fully aware nor in control of himself, and is constantly switching between charmingly docile and effortlessly threatening. Pullman nailed the intricacies of the role. In the pivotal establishing scene for Sentry when he first fights the team the nonchalance with which he wiped them out was terrifying.

One of the most gut wrenching scenes of the movie involves Yelena and Bob simply looking at each other as a couple of overheard sentences from a mostly obscured memory lay bare the trauma of Bob’s past. All Yelena can say is “I’m sorry,” but that simply gesture of sympathy is more than Bob had before and was desperately needed. It was impressive handling of heavy subject matter with the movie’s ultimate lesson that it’s ok and often necessary to open up to and rely on others beginning to take form.

While more connected to the external world happenings, Julia Louis-Dreyfus’s great performance as Valentina Allegra de Fontaine was also crucial. There were a surprising number of important moments that hinged on her non verbal reactions to events and information. If she’d been less than genuine in any the multitude of times the camera lingered on her close up to convey the import of developments the movie’s atmosphere would’ve been completely destroyed.

Wyatt Russell’s John Walker was both an insufferable jerk and a well meaning professional deep down. David Harbour’s Red Guardian had to be an entertaining but not obnoxious buffoon 90% of the time and still believably heartfelt and wise when it’s time to have real conversations with his daughter. And so on.

The movie had more nuance and depth than other MCU movies, contributing to it easily being one of my all time favorites.

In a great touch the post credit scene ties it all together by jumping ahead and showing a short, simple glimpse at the everyday status quo of the New Avengers. A little bit of banter shows how comfortable they’ve become with each other and sets up several threads for future movies in a lighthearted manner. Great stuff.

“We’re just disposable delinquents.”

Changing gears a bit to finish this up, I’d like to present a little history lesson. I’m about to dig into spoilers within spoilers, so consider warning given. That said the concept to be discussed is the punchline to issue #1 of a 25 plus year old comic so is certainly fair game.

Like the vast majority of MCU movies, Thunderbolts adapts elements from a number of stories and eras to present something that both honors the source material while fitting in to a new continuity. Practically nothing is a slavish, direct adaptation from any single comic.

The origin of the Thunderbolts name in the movie is a throwaway joke, but it didn’t bother me. However it came up, and however brief it was, the name felt appropriate and it’s inclusion meant something to me.

The movie draws from later incarnations of the titular team, with members from those eras. I haven’t read a lot from those versions, but the movie concept always felt more like Dark Avengers or New Avengers to me so the end twist was no real shock. But again it was done well and served as a perfect payoff to the journey our unlikely heroes went through.

Being as I was an avid reader and huge fan of the original comic by Kurt Busiek and Mark Bagley, I thought it might be interesting to highlight the difference for those who are unfamiliar. Because in a certain sense the movie skipped some steps.

The concept of the original Thunderbolts comic wasn’t about thrown together villains and anti-heroes overcoming their pasts to be better. It became that in a way, and certain incarnations over the years embodied that more, but there was a fundamental difference in their original concept.

The Thunderbolts started as a team of villains running a con. At the end of the first issue of their comic it was revealed that the new superhero team that came out of nowhere were full on bad guys pretending to be heroes under fake identities to provide cover for their schemes. They were headed up by Baron Zemo (disguised as Citizen V), whose nefarious plan slowly went up in smoke as a majority of his assembled villains decided that there might be something to the thought of being heroes for real after all.

This kind of duplicitous beginning wouldn’t have worked with the chosen movie lineup, and the direction they went made much more sense given what had come before. A bunch of adrift operatives with questionable pasts but no real malice in their motivations coming together after being betrayed allowed for the above mentioned emotional undertones to be featured in a way that wouldn’t have landed if they started as villains trying to bamboozle the public.

Zemo was rumored to be originally planned for the movie, and Daniel Brühl’s been great in his appearances, but his role would have had to be totally rethought. He’s a callback to a version of the team that this incarnation had no resemblance to, and he wouldn’t have fit particularly well with this concept. Especially with them landing as the New Avengers at the end. Given how well it all went I’m personally fine with them not trying to not trying to shoehorn him in, even if having him involved would have been a nod to the original comics.

That’s it for today’s installment of Avengers with a Z. Remember disposable delinquents, “maybe we can be the ones that are coming.”


Thanks to everyone who’s given this a read. Derailments of Thought currently updates sporadically, but more regular posts should be on the way soon.

If you enjoy the blog any support is appreciated, including shares on social media and simply continuing to read. If you happened to be inclined and able to help out monetarily please see my  Ko-fi page. Every little bit helps.

Categories
Cards Japan Wrestling

Collecting Spotlight: BBM Women’s Wrestling 2025 Card Set

BBM releases yearly card sets for a variety of sports, and for a great many years I’ve been collecting their joshi wrestling sets. Here we’ll take a look at the details and differences in their 2025 set.

Known as True Heart until 2020 and simply Women’s Wrestling since then, these yearly sets focus on women wrestlers from all across Japan.

Historically most joshi wrestling companies and freelancers participated, with the main exception being World Wonder Ring Stardom. Stardom roster members have not appeared in these sets for over a decade (Stardom has done occasional card based products on their own in the past). Actwres girl’Z also stopped participating a few years back with their classification switch from a wrestling company to an entertainment company.

This year however there seems to be quite a few more wrestlers absent. The T-Hearts roster as well as some notable freelancers are missing from the set. Also Dream Star Fighting Marigold, the new company run by the founder and former owner of Stardom, isn’t included.

BBM did put out a statement talking about production constraints, and that this year scheduling issues led to some regional wrestlers not making it into the set.

However the base set still features 154 wrestlers with an additional 2 tag team and 3 announcer cards. It’s wild that the set is still pretty massive even with the absences, and while having some favorites missing is less than ideal there being around 200 active women’s wrestlers in Japan and the depth it brings to wrestling is a good problem to have.

Assortment of Kira insert cards.

Keeping with the packing distribution changes made last year, there are 7 cards per pack and 18 packs per box. One of the cards in each pack is one of the 24 “Kira” chase cards, shiny cards which feature a gold facsimile auto of the depicted wrestler.

When there are chase cards in a pack other than the Kira cards, they replace one of the base cards that would otherwise be in the pack. So there are still 7 cards per pack total.

The other chase subsets in the 2025 set are a 9 card foil subset (SP1-SP9), and 13 “secret” chase cards. Secret versions have the same numbering as the base card of whoever is depicted. So for example TJPW’s Mifu Ashida (formerly of Ice Ribbon) is card number 008 in the base set. So her secret card is also numbered 008. Only 13 wrestlers have secret variants so the numbering on them jumps around.

The secret subset this year features “plain clothes” photos of certain wrestlers in everyday attire. The base cards and other subsets of course feature them wearing their wrestling gear.

I’m happy to see the return of the plain clothes cards. The last several years of secret inserts have mostly been alternate poses/backgrounds of the wrestlers in their gear. Those cards are nice themselves, but this subset stands out more and seems more fitting for the alternate/secret subset theme. The selection of wrestlers was a nice mix and they got to show off their personal style and personalities.

In my anecdotal experience this year there tends to be 3 SP foil and 2-3 secret cards per box.

Yuki Arai base cards.

There also is a special, unusual “secret base card” variant showcasing a second set of Yuki Arai’s gear. Her signature cards (more on those to come) are split between the two outfits. She’s the only person with a variant base card. This is an attempt to do something a little different/special within the set, and if it’s well received it may be done in future sets as well.

I’m a little mixed on it personally. I don’t mind having a second card for her, and can get behind the idea of having a couple special base cards that aren’t rare chase cards. That said I’d lose the secret numbering for it. Having them both be card 012 is unnecessary complicated for sorting and collecting (the plain clothes cards are a different matter in how distinct they are). Label them 12A and 12B at least if not just giving them separate number in the set. All that said about a minor technical point, both her base cards look cool. Giving them two different background colors to stand out was a nice touch.

The yearly base set varies in size each year to reflect new wrestlers, retirements, cards for tag teams, and so on. As mentioned are a lot of joshi wrestlers active in Japan and these are not small sets. The 2025 base set consists of 159 cards (plus the Arai variant), which is about a box and a half of base cards (if no duplicates are drawn).

Sayuri Namba and Shino Suzuki

One of the most sought after aspects of these sets are the randomly inserted signature cards autographed by the wrestlers. The last couple years these cards have been designed with colored borders down the sides on an otherwise white background likely to draw attention to the wrestlers and the signatures (and to make them distinct from insert autos). Personally I like the simplicity and the look of them, but some collectors prefer the colorful backgrounds of past sets.

The odds seem to be just a touch lower than last year (last year was itself a bit down from previous years). I’ve generally seen 3 autographs per box, with the secret sig cards I drew being a 4th auto in the box. The boxes I’ve seen with a cheki only had 2 base sig cards with it.

The signature cards are numbered and there are usually 100 each corresponding to the base set for the wrestlers who did autographs. A majority of the wrestlers in the set do signature cards, but not everyone.

Like last year nearly all of the base signature cards this year are on card autographs. The only stickers I’ve noticed so far were for Hikaru Shida, who is based on the US, and on the Magenta tag team dual auto card where proper spacing is paramount. As usual the insert autos use stickers, presumably for design reasons. The stickers are transparent and barely noticeable, even if you know to look for them.

Wakana Uehara secret version signature card.

As implied above both the secret and SP foil subsets have associated signature cards. Unlike past years, the foil autos are not short printed compared with the base autos.

Base, secret, and foil autos are all generally /100 now. A couple wrestlers have slightly lower base autos numbers, and Yuki Arai and Haruka Umesaki’s foil autos are a bit lower at /85 and /74 respectively.

The insert autos have fully colored backgrounds, which nicely sets them apart from the white backed secret insert subset those correspond to as well as the white with colored borders designs on the base autos.

There are also a few super rare /5 signature cards featuring Suzume, Mizuki, Yuki Arai, Sareee, and Ram Kaicho.

One of my absolute favorite signature cards ever is in this set. Maika Ozaki is a powerhouse and has a cool tag team entrance pose she does where she lifts her partner (and sometimes partners plural) up onto her shoulder. She’s done it most often with her Gekokujo partner Kyuri and her SPiCEAP partner Tae Honma.

This year SPiCEAP got a dual auto signature card, and BBM oriented it vertically and designed it almost as if it was two stacked up horizontal sig cards so that their pose could be featured. It’s stunning and easily one of the coolest cards they’ve done.

Kirari Wakana

Some of the most distinctive chase items in these sets are chekis: mini polaroids of the wrestlers signed and sometimes decorated by them. There are generally 10 for each wrestler who does them (not everyone in the base set does). A few wrestlers are featured in different outfits and have two distinct /10 versions this year.

These are unique collectibles, and some of the harder hits to pull at roughly 2 per case (1 in 6 boxes). They’re a fun additional and some of the centerpieces of my personal collection.

Emi Sakura and Kaho Hiromi

So that’s it for this year’s BBM Women’s Wrestling release. I wish everyone good luck with their pulls and pickups.

Sayaka

Thanks to everyone who’s given this a read. Derailments of Thought currently updates sporadically, but more regular posts should be on the way soon.

If you enjoy the blog any support is appreciated, including shares on social media and simply continuing to read. If you happened to be inclined and able to help out monetarily please see my  Ko-fi page. Every little bit helps.

Categories
Japan Reviews Video Games Wrestling

ChocoPro Happy Festival Video Game Review

ChocoPro, formerly Gatoh Move, is a Japanese pro-wrestling company based in Ichigaya Japan. Founded by near 30 year wrestling veteran Emi Sakura, ChocoPro embraces and embodies Sakura’s core belief that wrestling should be fun for both the audience and the wrestlers.

For the last couple of years a ChocoPro themed mobile game has been in development, and today the anticipation came to an end with its release.

Having evolved from a joshi (women’s) wrestling company ChocoPro’s core roster is primarily women, but they are a fully intergender company featuring a number of both men and women wrestlers on every show. As such the ChocoPro wrestlers in this game include both women and men.

ChocoPro Happy Festival is a collection of 9 mini-games each featuring one of ChocoPro’s wrestlers. Wrestlers featured include reigning Super Asia Champion Mei Suruga, Sayaka, Chie Koishikawa, Tokiko Kirihara (Otoki), Sayaka Obihiro (Obi), Emi Sakura, Miya Yotsuba, Baliyan Akki, and DDT Pro’s Masahiro Takahashi (Masa)*. There might also be a special guest appearance lurking about.

Adorable chibi versions of the wrestlers are used on the games. The visuals are gorgeous. The chibis capture the essence of the wrestlers, the backgrounds and details are great, and everything is colorful and vibrant.

The games are straight forward, as expected and appropriate for mini-games, but still amusing and addictive. There’s a nice variety of game types included. Three are side scrollers, two are stop the gauge games, one’s a matching game, two are reaction games, and the last a speed puzzle.

Thematically they’re fantastic. From Mei running along jumping around collecting apples to Sayaka elbowing dummies out of the ring for distance to feeding Her Highness cake and so on each game was clearly carefully designed with great knowledge and respect for the subjects.

Instrumental versions of familiar songs from Gatoh Move and ChocoPro through the years have been adapted to be used for the various menu screens, and each wrestler’s stage features their entrance music. Music is so closely intertwined with a wrestler/promotion’s presentation that it’s inclusion in something like this feels necessary, and was done excellently.

There’s effort and care visible in every aspect of the game. Wonderful little details, like glasses piling up around Masa as you serve him more and more beer during his game or the various levels of happiness or disappointment the wrestler has after the game depending on how you did are great touches. The loading screens during installation are cool profiles of the included wrestlers (which I wish there was a way to view on demand – there’s thankfully no loading screens needed during play after the game’s installed).

Speaking of Masa’s game, it’s likely the reason for the 17+ years old rating this has in the Apple App Store. There’s really nothing else in here beside the alcohol inclusion that would push this above an all ages rating.

The other half of the package here is the rewards system. Choco Points earned in the mini-games can be redeemed for icons and photo tickets. Photo tickets will randomly unlock one of 300 photos. Unlocked photos can be viewed in the photo album, as well as chosen to be featured on home screen. Photos include action and posed shots of ChocoPro wrestlers.

To be honest I’m mostly a console gamer and don’t play/buy mobile games often. So I don’t have much frame of reference on the $12 price point for a mini-game collection of this type. I will say that this is well made and is a wonderful pickup for fans of the company, and for me was definitely worth getting.

It’s really cool to see this game go from concept to fully released, and it turned out great. ChocoPro Happy Festival is a love letter to the company, and an easy recommendation.

——-

*It would feel like an omission to talk about Masa in this post without mentioning that he is currently out with a major neck injury. He recently was released from ICU and is starting rehabilitation. Wishing him a speedy and complete recovery.


Thanks to everyone who’s given this a read. 2024 was a sporadic return for this blog and I hope to sustain more regular updates going forward in 2025. Derailments of Thought currently updates once to twice a week.

If you enjoy the blog any support is appreciated, including shares on social media and simply continuing to read. If you happened to be inclined and able to help out monetarily please see my  Ko-fi page. Every little bit helps.

Categories
Comics Film Reviews

Justice, Like Lightning: Thunderbolts Review

So the tagline I used in the title has nothing to do with the version of the Thunderbolts in the movie. But I read the original Thunderbolts comics by Kurt Busiek and Mark Bagley as they came out so have a soft spot for the original concept and couldn’t resist the callback.

I enjoy the idea of taking secondary, often flawed characters from various stories and putting them together to see how they play off each other in general. And the entire lineup here were interesting in their previous MCU appearances with a lot of potential for fleshing out. Pretty much everyone in the movie was someone I was excited to see more of.

So I went into Thunderbolts with high levels of anticipation. I’m inclined to say it was everything I hoped for, but in actuality it was a good deal more than that.

I expected to love it, and I did. I also got the fun interactions and solid action I wanted. On top of all that though, I got a compelling, character driven story that was engaging from start to finish and made this movie an instant favorite.

No spoilers here but I had figured some things out ahead of time. Both in concept and in plot details. But there were also a couple surprises, as well as some things I expected done in unexpected ways. I really have no complaints about how anything played out.

A couple characters were a touch under utilized, but they still made the most of their roles and in an ensemble movie centered by a few key character journeys a few people were going to have to be supporting cast.

As a big comic reader going back decades I’ve been mostly at least peripherally aware of the characters we’ve seen and the big story beats in play for the previous MCU movies. The way things have been adapted to build naturally from how prior movies went nothing is ever slavish to the source material, but I often have the gist of some important points before I see the movie.

In contrast this was one of the first Marvel movies that prominently featured a character I know next to nothing about. It was interesting having no frame of reference for a change. While I can’t speak on how faithful it was to the source, I liked what the movie did with them.

There are SO many interesting implications of the end credits. Won’t say more, but I’m psyched as to where things go from here.

I ended up seeing this in 3D based on availability as to when I could see the movie. Last 3D movie for me was probably pre-pandemic. It was well done. It didn’t feel like the 3D was constantly calling attention to itself, but at the same time there were moments where the 3D made certain shots breathtaking.

Thunderbolts was fantastic. Well acted, looked great, strong plot, and on and on. If at all interested go see it as soon as you can.


Thanks to everyone who’s given this a read. 2024 was a sporadic return for this blog and I hope to sustain more regular updates going forward in 2025. Derailments of Thought currently updates once to twice a week.

If you enjoy the blog any support is appreciated, including shares on social media and simply continuing to read. If you happened to be inclined and able to help out monetarily please see my  Ko-fi page. Every little bit helps.