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Manga Reviews

Shoulder-a-Coffin Kuro Volume 1 Review

Shoulder-A-Coffin Kuro follows the travels of the unusual traveller Kuro. She wanders with a coffin strapped to her back and a talking bat by her side, and is often mistaken for a boy and/or vampire.

kuro
I had read this initial volume a good while back and recently reread it to refresh my memory as a new volume in the series has finally come out. I remember having a similar experience the first time around: the 4-koma style and non-linear order of the chapters makes it hard to get into at first, but by the end I was thoroughly invested with and intrigued by Kuro and her companions. The pacing definitely takes some getting used to, but it does come together and there’s a lot of interesting mysteries beneath the surface adventures. The slice of life style adds a good amount of humanity and emotion to a story with a lot of strange elements.

The art is very good and detailed, particularly for the 4-koma format (which is generally not a favorite of mine). The detail does make it a little busy though, and I kind of wish all the pages were in color (the color pages are particularly gorgeous).

The production values of the book are excellent. Good quality paper and printing and more retained color pages than most manga volumes. The style admittedly makes it a little hard on the eyes sometimes though, as all the borders and backgrounds behind the panels are pitch black.

Shoulder-a-Coffin Kuro is interesting and well-developed, although a bit uneven here in the beginning. Well worth reading if you’re looking for something different, and it picks WAY up in subsequent volumes.

 

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Japan Reviews Wrestling

Ice Ribbon Vol. 707 & 708 DVD Review

Vol 707: February 11, 2016 in Tokyo, Japan

First time in a while I’m reviewing a disc without knowing any results (as usually it’s somewhat unavoidable due to either passage of time, having seen the shows live, or researching what to buy – the cards alone sold me here). Should be fun. 🙂

Everyone comes out in turn for a few words to open the show (while IR’s standard music plays), ending with new Ice Cross Infinity Champion Hamuko Hoshi.

1) Yuuka vs Kyuri

This will be an interesting matchup as it features two of IR’s biggest rising stars. Yuuka pushes Kyuri against the ropes off the initial lockup, and we get a clean break. She then gets the better of some chain wrestling and follows by taking Kyuri down with a dropkick. Scoop slam sets up a high angle Boston crab and it’s all Yuuka so far. Forearm with Kyuri in the ropes and Yuuka attempts the running one to follow, but Kyuri with a great counter right into a Fujiwara armbar. Yuuka rolls out but Kyuri adapts and modifies into a crossarm submission. Yuuka makes the ropes with her left leg to break.

Hard kick to Yuuka’s arm then a running forearm in the corner for Kyuri, but Yuuka reverses a second into a running dropkick in the corner then hits another in the center of the ring for 2. Yuuka tries the crossleg scoop slam but Kyuri blocks and they go into a heated forearm exchange. Nice spot at the end where Yuuka hits three of them, then Kyuri ducks a big one, but instead of Kyuri getting control off of that Yuuka adapts, spins around and catches Kyuri with another forearm anyway. Occasionally varying the normal formulas even a little can really add to the immersion of a match.

Kyuri takes over with a trio of slingblade style clotheslines for 2. Cartwheel splash gets another 2, then Kyuri goes for a cross armbreaker, but Yuuka keeps her hands clapsed and momentarily elevates Kyuri then slams her back down to break. Even though she didn’t get the full powerbomb style counter there it was still a very impressive feat of strength. Yuuka up top and hits a shotgun missile dropkick for 2. Scoop slam and she goes up again, but Kyuri moves out of the way of the super diving forearm. Yuuka ducks a kick and tries a schoolboy, but Kyuri grabs Yuuka’s arm, pushes it up, and locks her own legs around it in a great counter hold.  Yuuka claws to the ropes to break.

Fisherman suplex attempt is blocked by Yuuka, but Kyuri ducks a clothesline attempt and nails a lungblower then goes back to the fisherman’s and gets 2. Kyuri fires up the crowd and goes to the top with a flying crossbody for 2.999. Scoop slam sets up the crossarm submission, but Yuuka cradles her for 2, then ducks a clothesline and gets her floatover backslide for 2. I totally bought that as a slight upset win for Yuuka.

Kyuri ducks a running forearm and gets a small package for 2. Yuuka rolls through to avoid a rollup attempt, then gets the 120% rollup for 3! Kyuri is shocked. FANTASTIC selling and attention to detail by Yuuka as she directs the ref away from her injured arm to raise the other one. Nice win for Yuuka over the heir apparent for the Triangle title. Great little match that made the most of the time given. These two have bright futures ahead of them.

 

 

2) Miyako Matsumoto vs Misaki Ohata

These are two of my favorites and I personally haven’t seen them in the ring together before, so I’m quite looking forward to this. Lockup and Ohata immediately pushes Miyako back to the ropes and double slaps her chest dismissively on the break. Miyako sells this like she just received Misawa shotgun chops, holding her chest, dancing around in pain, and giving the ref the same slaps to show him what it felt like. After shaking it off and psyching herself back up, we get another lockup during which Miyako runs her mouth and pumps her legs trying to move Misaki and the latter just holds her ground and smiles. 

Miyako finally backs Ohata up a couple of steps, so Misaki boots her in the midsection and grabs a wristlock. They roll through each other’s attempts a few times, then Miyako cranks Misaki’s arm for three revolutions, to which Misaki responds by calmly reaching forward with her other hand and covering Miyako’s nose and mouth. Miyako ducks a clothesline and tries to grab the arm again and pose, but Misaki covers her mouth again to Miyako’s dismay.

Another clothesline by Misaki ducked and Miyako tries to force Misaki to pose, but gets caught with a snapmare instead and eats the seated dropkick. Misaki finally realizes she’s not necessarily happy with the results of placing her hand over Miyako’s mouth, and wipes it off on the ref’s shirt. Misaki calls out something to the crowd’s “oohs,” then hits a double sledge and an elbow drop, then bows to the crowd to applause. Misaki turns the prone Miyako around on the mat, then chops her chest to flip her over, then spanks her with chops a couple times. Miyako tries to roll away, but it only results in Misaki standing on her stomach near the ropes. Misaki’s just decimating and toying with Miyako thus far.

Face slam to the mat and Miyako complains loudly and constantly as Misaki sets up a camel clutch. Tiring of it quickly, Misaki applies the hold over Miyako’s mouth to shut her up. Amusing bit as neither Misaki nor the ref are certain whether Miyako’s giving up because her mouth is covered, so Misaki removes her hands slightly, but Miyako starts screaming again so they go right back into place. Misaki  tires of this and slams Miyako’s face into the mat again to break the hold.

Misaki fires up the crowd and hits a curb stomp for 2. Miyako shows signs of life by reversing a whip into the corner, but Misaki completely laughs off her subsequent running forearm and avoids a running dropkick by swatting Miyako away on her backside. Misaki finally seems to take it one step too far by calling Miyako names, as the latter immediately catches Misaki with the running doublechop afterwards. Only gets 1, as appropriate for Miyako’s first effective offensive move of the match. Miyako absurdly argues with the ref that the 1 count was in fact 3. She tries to position Misaki on the mat but Misaki stands up despite Miyako’s efforts to push her back down.

A Miyako forearm prompts a look of annoyance from Misaki who nails one of her own to send Miyako back to the ropes and doubled over. The next several exchanges go the same, until Miyako ducks one of Misaki’s and makes her pose. Misaki looks dejected that she fell for that, and Miyako gets a schoolboy rollup for 2. Misaki lays on the mat in frustration and Miyako sort of applies a spinning toehold, and asks Misaki to give up prompting a very flat “no.” So she reapplies it four more times with the same result, with Misaki’s “no”s getting louder more out of annoyance than pain. Miyako drop an elbow across the leg and pulls back, finally seeming to cause Misaki some pain. Misaki still emphatically refused Miyako’s pestering to give up.

Miyako slams Misaki after a rope break and Misaki starts to bring her knees up as Miyako jumps over her to start Mama Mia posing. Miyako turns back around and despite Misaki’s knees still being half up she kind of goes for a splash and kind of gets kicked away by Misaki. Rare awkward sequence from these two. Miyako crawl to the corner and gets hit with Misaki’s awesome seated crossbody. Misaki goes up top as Miyako stands and beckons her into the corner. Miyako foolishly charges and get caught in the over the ropes hanging armbar. Nice athleticism shown by Misaki as she keeps her legs hooked in the ropes when releasing the hold, then essentially does a situp to get back on the top turnbuckle. Missile dropkick gets 2, and Misaki grabs Miyako’s arm as the latter kicks out to go right into a Fujiwara armbar variation. Miyako eventually rolls out of it, so Misaki simply kicks her in the same arm.

Several standing switches on Misaki’s German suplex attempt, until Miyako drops down and rolls Misaki up for 2. Small package gets another 2 for Miyako. Misaki kicks at Miyako, but the latter then ducks the spinning double sledge, hits the ropes, then very slowly and awkwardly twists through grabbing Misaki’s leg. Once she has it she forces more posing and drops Misaki with an STO for 2. Miyako positions Misaki and goes to the top, poses with the refs help, and of course jumps right into Misaki’s raised boots. Misaki follows with a running crossbody to a seated Miyako for a close 2.

Spinning double sledge hits and Miyako just crumples, and Misaki goes up. She amusingly calls the ref over to try her own Super Mama Mia, and gets the pose for a split second before splashing Miyako for the win.

This was exactly as expected, with Miyako getting her antics and a couple of offensive flurries in in between Misaki mopping the floor with her. I could have gone for something slightly more even and as mentioned Miyako struggled with a couple of spots which broke the flow a bit, but that all goes along with her gimmick and overall this was quite fun.

 

3) Hamuko Hoshi and Maruko Nagasaki vs. Tsukasa Fujimoto and Tsukushi

I believe Tsukushi had been announced as Hoshi’s next challenger (in March) at this point, but I’m not positive. Wait, now I’m pretty positive as Tskushi pulls her hand back from Hoshi’s pre-match handshake (after shaking with Maruko just fine). Hoshi and Maruko ambush their opponents with running dropkicks to start the match. Tsukka and Tsukushi are whipped into the same corner for a running forearm by Maruko, splash by Hoshi, then double team buttblocks.

Stereo slams, but Tsukka and Tsukushi both bridge out of pin attempts and land stero dropkicks. Tsukka and Hamuko leave the ring and Tsukushi works over Maruko for a minute before cheapshotting Hoshi on the apron and calling in Tsukka for alternating “running on opponent’s back” spot. As usual Tsukushi messes with her partner during this, attempting to drop toehold Tsukka onto Maruko. Tsukka half stumbles instead, pushes Tsukushi out of the way and finishes the spot. Amusing.

Tsukushi with a surfboard, then a dropkick into the ropes, but Maruko dodges the seated version and ties Tsukushi up for a running dropkick of her own. Maruko with a nice spinning sunset flip for a close two after a whip into the corner reversal. Tsukushi forearms Maruko, then when the latter returns the shot Tsukushi uses the momentum to turn around and nail Hoshi on the apron with one. It’s little touches like that that make Tsukushi so good. Maruko falls into the ropes after a stunner by Tsukushi and nails a dropkick off the rebound to give her enough space to tag Hoshi. The champ comes in with a big shoulder tackle, but Tsukushi kips right up with a kick to the midsection… which doesn’t have any effect because belly power.

Hard forearm exchange and another nice touch: Tsukushi being vicious and aiming all of her forearms for Hoshi’s face instead of her chest. Tsukushi eventually gets the best of it but then rushes Hoshi who does a standing Vader splash and sends Tsukushi flying. Running belly to the face countered with a dropkick, but whatever Tsukushi had in mind to follow is countered with a big lariat for a close 2. Tag by Tsukushi after some more back and forth brings in Tsukka, and in a great sequence Tsukushi missile dropkicks Hoshi into the opposite corner and Tsukka hits the running seated dropkick as soon as she stops rolling, which Tsukushi follows with a seated crossbody seconds later. Hoshi staggers to her feet and Tsukka hits her own missile dropkick for 2.

Tsukushi comes in again but Hoshi flashes the power and reverses a double suplex attempt to put both Tsukka and Tsukushi down. Scoop slam on Tsukka sets up a second rope splash, but Tsukka moves then wears Hoshi out with kicks for 2. Tsukka jumps back up top, but Maruko grabs her until Hoshi can recover and pull Tsukka into a fireman’s carry. Tsukka tries to wiggle into a sunset flip, but Hoshi sets down on her for 2. Reversed to complete the sunset flip for 2, which is reversed back again for 2. Tsukka ties a rollup from the mat but Hoshi sets down again to surprise her for 2.999. Crowd bought that as a possible finish. Enzugiri puts Hoshi down, and Tsukka hits the ropes to do Hoshi’s own “rolling over downed opponent” spot to her. Doesn’t really have the same impact given Tsukka’s size, but it amused the fans.

Perhaps a little too confident, Tsukka turns her back on Hoshi to tag, but gets leveled with a German suplex instead. Hoshi tags Maruko and the latter hits a trio of running dropkicks on Tsukka for 2. Tsukka reverses a scoop slam to take over, calls Tsukushi in, then lifts her partner from crossfire powerbomb position into essentially a spinebuster onto Maruko for 2. Tsukka immediately locks in a crossface while Tsukushi holds off Hoshi, and makes Maruko claw and scrape to get to the ropes to break. Double dropkick by Tsukka and Tsukushi gets 2 when Hoshi breaks up the pin. Attempt of the same on Hoshi is countered with a double clothesline and Tsukushi rolls outside.

Hoshi and Maruko go up top in opposite corners and hit subsequent missle dropkicks on Tsukka for 2. Tsukushi comes in to help, but gets caught with a spinning uranage by Maruko, then Tsukka eats one as well for 2. Tsukka pushes Maruko into the ropes from the mat but the followup rollup is again countered, this time by Hoshi hitting her “rollin over downed opponent” as Tsukka spun around for the rollup. Maruko tried to follow with a roll of her own but Tsukka had brought her legs up so the two just kind of got tangled. Maruko pulls her up and hit a uranage for a close 2. Tsukushi and Hoshi fight to the outside and Tsukka counters another uranage into a rollup for 2. Tsukka tries to cave Maruko’s chest in with a kick for 2. Unfortunately for the resilient Maruko, the veteran immediately locks in a double arm stranglehold and Maruko has no where to go and no choice but to give up.

Decent tag match with Tsukushi doing a ton to forward her issue with the reigning champ and Maruko showing a lot of heart before succumbing to Tsukka’s onslaught. Not everything clicked here, but it was a strong, well worked match regardless with great effort all around.

 

4) Risa Sera vs Maya Yukihi

Both members of Azure Revolution seem a little tentative to lock up against each other here, starting with a double overhand wristlock that Risa initially gets the better of but Maya begins to power back out of. Risa doesn’t like the way that’s going so boots Maya in the midsection, snapmares her over, then locks in a bodyscissors. Risa really works it by bridging up repeatedly a few times, then breaks goes into a camel clutch. Maya makes her fight to apply it and then struggles to escape. Slow beginning but they’re telling a story with it and it’s working so far.

Risa just pounds on her partner for a bit, including forearms to the back and dismissive kicks to the chest when Maya tries to strike back from her knees. Several hair-mares and choking in the corner from Risa follow. Interesting to see Risa playing the dominant, uber-confident veteran putting here partner in her place a bit here. Wonder if this was already foreshadowing subsequent Risa’s climb up the card.

Boston crab cinched in for a while, then converted into Risa’s sweet hanging version (holding her opponents arms) when Maya tries for the ropes. Once Risa breaks and picks Maya back up the latter tries to reverse a whip, but Risa simply stomps on Maya’s foot. Risa off the ropes, but Maya levels her with a shoulder tackle for Maya’s FIRST offensive move of any kind in the match a good five minutes in.

Whip into the corner followed by a running knee to Risa by Maya, then a scoop slam and an elbow drop for 2. Seems a bit early for a chokeslam attempt and sure enough Risa fights it off easily, however after she hits the ropes Maya counters with an STO for 2. Hitting the ropes seems to be a bad idea in general for Risa this match. NICE transition by Maya, grabbing Risa’s arm into a cross armbreaker attempt as Risa kicks out. Risa keeps her hands clasped and reaches to the ropes with her feet for the break. Risa counters a hammerlock with a drop toehold and hits her signature repeated running knees to the back for 2.

Forearm exchange, with Risa largely absorbing Maya’s and her own knocking the latter back the ropes each time. Risa drops Maya to her knees with a trio of shots, but Maya jumps up and rolls Risa into a full cross armbreaker this time for a split second before Risa’s long legs get the ropes. Maya staying on the arm, slamming it repeatedly into the mat. She whips Risa towards the corner, but it’s reversed and Risa hits a running elbow followed by the running knees to the downed Maya, then pulls her out of the corner for 2.

Fireman’s carry reversed into a sunset flip for a close 2 for Maya, then she savate kicks Risa in the head as the latter rises for another 2.  Maya rolls Risa into another crossarmbreaker, and they both sell it like crazy as a possible finish with Maya cranking it and Risa screaming in pain and bouncing around as much as she can until her legs finally get the ropes. Maya selling exhaustion, which delays her just enough for Risa to catch her with a dropkick. Swinging side slam follows for 2. Fireman’s carry slam and Risa goes for the cover, but Maya with a surprise small package for 2. Running double knees against the ropes by Risa sets up the Ayers Rock (sitout Fireman’s carry slam) for 3.

Interesting match. They worked a lot in and made it feel fuller and longer than its ten minute length. Maya looked better than I’ve ever seen her here, selling well and working the arm the whole match with laser focus setting up one big moment where it felt the obvious victor might actually be in jeopardy. Risa dominating the entire first half of the match was something different and made her seem a dominant force, something that was presumably built on on their way to crowning her champion. These two are capable of more, but good, tight main event here.

 

Roundtable

As usual couldn’t follow the discussion, but there seemed to be a lot going on. Yuuka was pouting and giving Misaki a hard time about something (with Misaki laughing) until Tsukka stepped in and said something that cheered Yuuka up. Misaki and Yuuka then cheerfully shook hands and slid back off to the side together. Maruko was really emotional about something a little later. Tsukushi taunted Yuuka about something, leading to the latter standing up and the two facing off for a second. Once everyone’s had a chance to speak, Maruko leads the “Happy Ice Ribbon” cheer to wrap things up.

 

Short show, with just 40 minutes of ring action, but as usual Ice Ribbon packed those minutes and it was quite enjoyable. Nothing really must see, but four good matches that all felt different and highlighted different styles

 

Vol 708: February 13, 2016 in Tokyo, Japan

 

1) Exhibition match: Saya vs Yuuka

Exhibition matches in IR are 3 minute time limit contests for trainees to face regular roster members in preparation for matches on the main show. This was Saya’s first exhibition match, so the first look at her work for any audience. Her opponent is Yuuka, who I’ve often complimented as one of the most impressive rising stars in the business.

Nice touch as since this is an exhibition Saya is in sweats and Yuuka is wearing an IR t-shirt over her normal gear. A fair bit of  quick counter wrestling early followed by Yuuka putting the newbie through the paces with snapmares, strikes, whips, etc. Saya did get flashes of offense here and there: scoop slam, dropkick, etc. Also did a great reversal of a Yuuka forearm into a backslide and several close rollups as the match ended. Saya was tentative in the opening seconds (outside of the counters, which looked great), with really weak elbows and a few glances towards Yuuka to get her bearings, but she got past that quick and looked very good overall in this short showcase. Looking forward to seeing her matches as part of the main roster.

2) Miyako Matsumoto & Risa Sera vs Tsukasa Fujimoto and Akane Fujita

The team of Miyako and Risa will always amuse me greatly now after Miyako’s force conscription of Risa during IR vol. 701. The shenanigans start right away, as it looks to be Risa and Akane to begin, but Risa wants Tsukka, but when Tsukka obliges Miyako decides she wants to start as well and pushes Risa back into their corner.

At the bell Miyako runs past a confused Tsukka and knocks Akane off the apron as Risa runs in and hits Tsukka with a forearm, then they doubleteam Tsukka. Amusing. Doubelteams go as normal for Miyako’s partners: Tsukka is whipped to the ropes and hit with a kick from Miyako as Risa holds her partner in the air, then they try the reverse and Miyako is too weak to keep Risa up and drops her on her head. The way Miyako’s cracking up I’m not sure that was planned, but it certainly fit Miyako’s character either way.

Tsukka shows the traditional IR respect given to Miyako by her opponents, namely hair-maring her all over the place then choking her in the corner. Match slows down just a little bit as Tsukka and Akane take turns working over Miyako. The Dancing Queen eventually tries to fight back with the world’s weakest forearms (character detail, not a screw up). Tsukka responds with a hard double chop that sends Miyako scurrying around the ring, to the outside, then trying to crawl towards the back. She runs back towards the ring… check that, AROUND the ring, but Tsukka catches her and it’s back inside for more punishment.

Miyako eventually comes off the ropes with her flying double chop for 2 on Akane and then finally gets the tag to bring Risa in. Risa gets her opponents set up in opposite corners and bounces back and forth between them doing her running elbow followed by running knees in the corner spot on each in turn. Fun sequence. Tsukka sent out and Akane faceplanted for Risa’s triple running double kneedrop spot for 2. Akane reverses a whip and hits Risa with a double chop to create an opening to tag and Tsukka’s back in.

Dropkick in the corner by Tsukka sets up the running version, but Risa charges out of the corner and catches Tsukka with a dropkick of her own. Intense forearm exchange leads to dodging each other off the ropes, then Tsukka tries a rana but Risa holds on and pulls back into a Boston crab variation. Running double knees against the ropes after a rope break, but Tsukka fights out of the Ayers Rock and hits her rollup into a kick to the chest spot.

Tsukka up top and Akane runs over to block Miyako, but the latter amusingly comes in the ropes as Akane was going out to block her and gets in between Tsukka and Risa. Tsukka just nails her with the missile dropkick instead, and Risa boots her partner back out of the ring. BOO to Risa’s lack of gratitude for such a self sacrificing angel.

Another hard strike exchange which Tsukka gets the better of and then whips Risa to the corner for a running dropkick followed by a running forearm by Akane, then Risa falls down in the corner and Tsukka hits the running dropkick again. However as soon as she’s back up Risa hits the spinning side slam for 2. Tsukka’s out of it and Risa nails Ayers Rock, but Akane comes in to break up the pin at 2. Miyako chases Akane out and Risa goes up top in her own corner where Miyako tags in. This can’t be good.

Sure enough, Miyako slams Risa to the mat even though Tsukka had already moved, then rolls forward (still holding Risa’s arms) so she ends up sitting on the mat with Risa in the same position directly behind her. Tsukka kicks the generously presented back (Risa’s) repeatedly while Miyako covers her head as if she’s the one at risk (while being shielded by Risa). Eh, serves Risa right for booting Miyako after she took the missile dropkick in Risa’s place. 😉 Tsukka hits the far ropes and aims to kick Miyako’s chest, but Miyako rolls out of the way. Of course Risa was still right behind her so she took the full force of Tsukka’s kick. Tsukka tries a cover but the ref explains there’d been a tag and Risa’s not legal.

Miyako emphasizes that Tsukka needs to pay attention to her with another baby forearm, so Tsukka pounds on her. Tsukka hits the ropes, but Risa’s still in the ring so Miyako shoves her partner into a shoulder tackle on Tsukka. TEAMWORK, YAY! Miyako puts Tsukka into a corner and directs Risa into a doubleteam version of Risa’s running elbow, then Risa hits the spinning side slam as Miyako goes up top. The ref wants nothing to do with helping Miyako balance, so she calls Risa over. This has taken so long that Tsukka ALREADY has her legs straight up to block as Miyako poses.

Before we can see if Miyako would jump anyway Akane comes in and attacks. Tsukka knocks Risa out of the ring, Akane nails the powerslam, and a Tsukka kick to the chest gets 2. Tsukka locks in a double arm stranglehold and wrenches back. Miyako looks to be fading when Tsukka loses grip on an arm and Miyako frantically tries to escape, but Tsukka gets the hold again. I expected the end right there (especially with Akane blocking Risa from coming in at every turn), but Miyako struggles close enough to get her feet on the ropes to break. Big audience reaction for her endurance there.

Tsukka calls for the Venus shoot, but Miyako ducks underneath and gets her trademark rollup… for 2, as Akane gets by Risa and saves. That would have been quite the upset. Shining wizard gets 2. Tsukka fights back with an enzugiri, but Risa comes in. Ayers Rock, but she hit Miyako with Tsukka’s feet while spinning around. She drags Miyako into a cover for 2 as Akane’s back in to save again.

Risa sends Akane back out and Miyako tries to hold Tsukka in place for Risa’s top rope double knees with a rather gingerly applied armbar.  Risa lands on her feet as Tsukka rolls out, but she blames Miyako and Tsukka dropkicks Risa from behind as they argue, sending Risa into Miyako. Tsukka floats over both and uses Risa’s weight to help pin Miyako, but still only gets 2. Akane shoulder tackles Risa and sends her back outside. Miyako tries to get her pinning combo on Tsukka, but it’s reversed and Tsukka pins Miyako with her own move for the victory. Risa sympathetically yells at an already visibly upset Miyako after the match. If only Miyako had had a more understanding, less selfish partner. 😉

This was a ton of fun, with everything I like about Miyako’s style of comedy in matches interwoven with fantastic action from Risa and Tsukka. Akane’s role was limited, but she did well with what she was given. Some great false finishes in there too that added to the immersion.

 

3) Kyuri and Tsukushi vs The Lovely Butchers (Hamuko Hoshi and Mochi Miyagi)

Tsukushi gets another opportunity across the ring from the champ, but this time Hoshi has her regular partner in her corner. Kyuri and Mochi start and the latter uses her size advantage to control her tiny opponent for a bit until Kyuri escapes a headlock with a headscissors, gets up, and simply kicks Mochi in the head when the latter tries to pose. Disclosure: I am generally disposed against the Butcher’s gimmick and their posing routines so get a big smile on my face whenever anyone attacks them during it. Yay Kyuri!

Tag brings in Tsukushi, but Mochi levels them both with a shoulder tackle off the ropes. Hoshi in and stereo whips set up stereo splashes and butt blocks in opposite corners, but Tsukushi and Kyuri hit dropkicks to their opponents backs during the gloating portion. Tsukushi lines the Butchers up face down and she and Kyuri take turns running on both of their backs. Then Tsukushi pushes the ref into doing it. Might be the one time I don’t complain about an interfering ref. 🙂 Pig face in the ropes on both Butchers, then double chops with them still tied up.

Kyuri and Hoshi head back out and Tsukushi decides the best way to press her commanding advantage is to try to scoop slam Mochi, who has 50 lbs on Tsukushi. Unsurprisingly this tactic does not work, and Mochi reverses the slam and tags Hoshi to completely reverse the momentum of the match. Hoshi splashes for 2, but Tsukushi counters with a headscissors, dropkick, and scoop slam on Hoshi. Ok, it was a good idea that time. Also reminds us how deceptively strong Tsukushi is.

Tag to Kyuri, who hits a shotgun dropkick and then tries to power Hoshi over in back bodydrop position.  Not so much. Hoshi gets her Boston crab variation and turns so she faces Tsukushi on the apron, who looks on in disgust. Kyuri struggles to the ropes for a break. She then absorbs some Hoshi palm strikes and tries to judo throw the latter, but Hoshi sets down to block and tries a short arm clothesline, only to have Kyuri duck it and hit a stunner then complete the judo throw for 2. Great sequence.

Kyuri tries to grab Hoshi’s arm out of the kickout, but Hoshi rolls through and whips Kyuri to the corner. Splash attempt is reversed into a one legged monkey flip and Kyuri goes for a cross armbreaker. Mochi comes in and splashes Kyuri, but Kyuri just stacks Mochi on top of Hamuko and locks the cross armbreaker on BOTH. Ref allows it, but is clearly only asking Hoshi if she gives up. Mochi rolls back onto Kyuri trying to get the ropes, and it moves the whole pile just enough that Hoshi gets her leg there for a break.

Kyuri hits the ropes but gets caught by a Hoshi shoulder tackles, then a tag leads to Mochi’s triple Earthquake splashes for 2. Kyuri flips out of torture rack position into a Fujiwara armbar. Mochi fights to the ropes as Tsukushi holds off Hamuko. Back and forth a bit until Kyuri hits her slingblade like clothesline three times in succession for 2. Tag and Tsukushi hits a high crossbody from the tope, but rolls all the way to Hoshi’s corner and attacks her, allowing Mochi to get up and ambush Tsukushi from behind. Splash in the corner misses when Tsukushi escapes to the apron  and she goes right back to beating on Hoshi.

The annoyed Butchers bring her back in the ring for a doubleteam, but she catches them both with a dropkick, and goes back to beating on Hoshi. She ducks a retaliatory clothesline and pushes Hoshi into Mochi, knocking Hoshi out of the ring and leaving Mochi in the corner for a running forearm from Kyuri follwed by the seated crossbody from Tsukushi. Tsukushi hits the ropes but gets caught by Mochi on a crossbody attempt, and Mochi hits a nice spinning side slam.

And we’re back to the nonsense, as Mochi hits the running belly to the face then tags in Hoshi for one of her own for 2. They fight over a waistlock until Tsukushi rolls forward with Hoshi and floats around into a seated abdominal stretch. Hoshi eventually powers into a roll toward Tsukushi to get out of it. Tsukushi up to the top rope, but Mochi grabs her from the apron and Hoshi pulls her into position for a Samoan drop. Hoshi up to the middle rope, but Tsukushi rolls inside the splash attempt. Crossbody from the top on Hoshi by Kyuri, then a missile dropkick from Tsukushi from a different corner for 2. Codebreaker by Tsukushi into a lungblower by Kyuri, who holds Hoshi over her knees for Tsukushi to hit a double stomp off the top rope. Fantastic. Gets 2 as Mochi saves.

Tskushi hits the ropes to attack Hoshi, but Mochi cuts her off with a Thesz press. Sandwich splash on Tsukushi, then a double backdrop suplex for 2. Northern lights get 2 for Hoshi as Kyuri saves. Kyuri clothesline takes out Mochi, then a Hoshi lariat returns the favor. Hoshi caught off the ropes by a Tsukushi dropkick for 1, then a Hoshi lariat gets 1 on Tsukushi. Tsukushi hits the ropes and runs into a standing splash for 2. Running belly to the face counters with a rana rollup for 2. Sweet move as Tsukushi jumps into a doublestomp on Hoshi’s chest as Hoshi kicks out.  Tsukushi tries a headscissors roll, but Hoshi sets down on it for 2. Hoshi hits the ropes and does her horizontal roll over Tsukushi… for the win?! Huh.

Wasn’t that into this at first, but it really picked up as it went. The Butchers are a good tag team when their not playing to their gimmick. The last phase of the match was all about the champ and her upcoming challenger, and I REALLY didn’t expect either to drop a fall here. Not sure whether it hurt Tsukushi’s momentum going into the title shot (no one really expected Hoshi to lose in her first defense anyway and there was still a month to build it) and some unpredictability is nice, so I’ll call this a reasonable choice. I’d like to see more of Tsukushi and Kyuri as a team. Tsukushi is pissed after the match, and Hoshi taunts her a bit as we fade out.

 

4) Yuuka vs Maruko Nagasaki

Thrilled to see these two get a main event spotlight. Maruko attacks Yuuka from behind during the latter’s entrance and hits a dropkick in the corner as the bell rings. She sends Yuuka to the outside and grabs a chair (?!) and this is already way off from what I expected. Yuuka ducks the chair strike and hits a forearm to put Maruko against the apron, then goes all the way to the backstage entrance for a running start for another forearm. Maruko moves and Yuuka hits the apron. Scoop slam, then Maruko picks Yuuka up and slams her into the seats in the crowd as people scatter. She then drags Yuuka to the backstage entrance and slam her head into some scaffolding.

Maruko marches her opponent right back down to ringside for another head slam (into the apron this time) and we’re back into the ring with Maruko in complete control. Scoop slam, then Maruko grabs Yuuka legs and forces her shoulders down for 2, then flips over into a Boston crab as Yuuka kicks out. Yuuka twists her body around trying to force herself to the ropes, but Maruko drags her to center of the ring and sets back down just as she gets close. Yuuka claws back to the ropes for the break. Maruko up to the top, but Yuuka cuts her off with a forearm and slams her down, then nails a running dropkick in the corner. Maruko forearm ducked and Yuuka locks in an abdominal stretch. Yuuka has her arms locked and is rocking back and forth with it as Maruko screams in pain to actually sell this as a legitimate attempt to win. Small things like that make a huge difference.

Maruko brushes the ropes with her fingertips, but Yuuka falls back without letting go to turn it into an upside down Gargano Escape. Maruko makes the ropes to break. Running forearm against the ropes for Yuuka, but Maruko fights out of the crosslegged fisherman’s suplex and hits a forearm. Maruko keeps ducking Yuuka’s attempts to retaliate and hitting more of her own forearms, but Yuuka lands a running one to put Maruko down, but the latter rolls out of the way of Yuuka’s diving version. Rollup gets 2 for Maruko. Small package for another 2. Another small package for another 2. She just wearing Yuuka down here. Dropkick lands and Maruko goes up to the top rope and hits a missile dropkick for 2. Uranage in the center of the ring and Yuuka just barely kicks out before 3.

Yuuka shifts her weight to avoid another Uranage, so Maruko with a forearm strike and hits the ropes, only to eat a dropkick. Yuuka with a crossbody from the top for 2, then tries the crosslegged fisherman’s again, but Maruko breaks and counters with a spinebuster for 2. Both slow to get up. Maruko with some forearms, but hits the ropes and is LEVELED by a Yuuka forearm off the rebound. Yuuka’s beautiful diving forearm off the ropes gets 2. Yuuka  finally hits the crosslegged fisherman’s for a close 2.

Scoop slam and Yuuka goes up for a moonsault, which connects for 3! Aftermath is cut short and we fade out quickly as Yuuka seems to be grabbing the ref and pointing to her knee. Looked like she came down on it hard during that moonsault.

Great little main event. It started hot with an unexpected brawl then turned into the heated in-ring contest I expected letting two young wrestlers with HUGE potential show what they can do. I enjoyed this a lot and they packed a ton into a seven minute spotlight while still telling a strong in-ring story and without resorting to an illogical spotfest. Looking forward to longer matches between these two in the future.

 

Roundtable

Seemed it’s usual amusing comments with setup for future events and matches from what I could tell. Tsukushi definitely had some choice words for the reigning champion (after which Tsukka was cracking up). Risa leads the “Happy Ice Ribbon” cheer and we’re out.

 

Overall

These two dojo shows are quite short, but they don’t FEEL short and they pack a ton of action in without feeling rushed, as well as showcasing numerous different styles. These honestly aren’t really important shows, but they are good shows with interesting matchups and I recommend this as another thoroughly enjoyable disc from IR (as well as a particularly strong pickup for Yuuka fans).

Categories
Manga Reviews

A Bride’s Story Volume 1 Review

A Bride’s Story is an engrossing tale of the daily life a young woman from a nomadic tribe who has been engaged to a young boy from another tribe.

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I’d heard a fair bit about A Bride’s Story before my first read and it didn’t disappoint, immediately become one of my all time favorites. It’s an extremely carefully done character driven tale that depicts a situation unthinkable to modern times very accessibly. Amir is welcoming of her new life betrothed by her family to a very young future husband in another tribe with different traditions from her own and it is very interesting to watch as everyone gets used to each other. The story is well layered, with diverse personalities and customs coming into play and several external complications lying in wait. Though some will find the pace slow, for me the best part is that the story knows when to get out of it’s own way and take its time to let a scene unfold properly.

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I’ve read a lot of excellent manga by a lot of talented artists, and I don’t think I’ve ever seen anything that compares to this. The detail in the art is AMAZING. Mori fills every panel with intricate, painstakingly perfected details and patterns. Just phenomenal stuff page after page. Several scenes, including the rabbit hunting and wood carving ones, were just jaw-droppingly gorgeous.

A Bride’s Story is one of the best, most lovingly created stories I’ve ever read. The premise depicted is from another time and very alien to modern sensibilities, but it’s done so well you can’t help but pull for the unusual young couple.

Highly recommended.

Categories
Manga Reviews

5 Centimeters per Second Manga Review

 

Akari transfers into a new grade school and quickly befriends Takaki, himself a transfer student the year before. The two grow closer, and time moves on…

 

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5 Centimeters per Second is a manga adaptation of an animated film of the same name. I have not seen the film so will be reviewing this purely on its own, with no prior knowledge of the material going in. This edition contains the entirety of the manga (two volumes as originally published).

5 Centimeters per Second isn’t flashy or ground breaking, but there’s something extremely captivating about this quiet work. It conveys emotion effectively and has a strong feeling of authenticity to the characters and plot. Instead of being bound by idealized or stereotypical romantic story structure, reality’s presence is felt throughout Shinkai’s tale. The effects of young love echo through his lead’s life, for better and worse.

The pace is quite deliberate, but it fits the subject matter and themes perfectly. The main characters are engaging enough, although I did find myself more interested in some of the supporting cast in parts.

The art is wonderful. For such an emotional, character driven piece facial expressions and body language are extremely important. Both are excellent. The careful background detail also helps to flesh out and anchor their environment, and the art in general has a “soft” feel to it that adds to the atmosphere.

Equal parts tender and harsh, 5 centimeters per Second is a powerful and well told love story. It’s not something I really see myself coming back to and there are definitely things about it I would have changed, but this bittersweet tale of growing up is worth checking out none-the-less.

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Books Reviews

Time of Eve: Another Act Light Novel Review

Can androids have actual feelings and move beyond being “appliances”? High school student Rikuo Sakisaka will begin to wonder after he finds a curious reference in his “homebot’s” activity log about some place called Time of Eve.

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Another Act is an interesting light novel, as this is one of the rare cases where the anime came first. I watched the movie version of the anime, and it was incredible. I kind of expected the LN to be either a spin off or prequel, but it does something more ambitious: it parallels and retells a good chunk of the anime trying to add insight and depth, but expands on the story near the end exploring entirely new aspects and plot threads.

It works wonderfully.  The writing and translation is fluid and gets right to the heart of things pretty quickly without feeling rushed at all. The entire book is excellently paced and expertly captures the same feeling and atmosphere of the anime. The key to the adapted scenes is how the author embraces the added nuance a book can add and really pushes the philosophical questions from the anime to new levels. As Rikuo starts to ponder the possibility of androids as more than just machines and what that might mean for both them and humans, so does the reader.

Near the end a new angle is introduced that was not in the anime at all, and it is a fantastic addition. It plays off of established elements and backstory and fits perfectly. I won’t go into detail to avoid spoilers, but it achieves the exact goal the writer was aiming for: it enhances the narrative of the Time of Eve anime in a way that compliments it immensely.

There are a couple of major parts from the anime that aren’t adapted. The author comments in the afterward that he wishes he had cut less, but what’s here really works as a complete story as is and I like the fact that while largely parallel the anime and light novel each offer something distinct and important.
I loved the Time of Eve anime, and I love Another Act just as much. Neither is a replacement for the other, but both could stand alone quite well. Of course I highly recommend experiencing both to get the whole story. Phenomenal adaptation / companion that’s perhaps even more thought provoking than its source material.
Categories
Board Games Reviews

Quick Thoughts: Mystic Vale and Vast

Here are some brief thoughts on a couple interesting games I’ve played once each so far and enjoyed.

Mystic Vale

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Mystic Vale brings an entirely new slant to deckbuilders: instead of adding cards to the deck, you add overlays to oversized cards to add functionality. Much more than just a gimmick, this is a key improvement to the concept of deckbuilers. The deck distribution of CARDS never changes, so managing deck size or lowering odds of seeing good cards as your deck grows is eliminated. What happens is the cards you’re seeing get (mostly) better and better as they cycle through your deck at the same rate.

But the designers didn’t stop with just that innovation, they built a fully formed game around it with other elements unusual in these types of games. Having a set of award cards (that don’t go into the deck and can only be bought with resources obtained from upgrade cards) that grant special abilities and/or victory points in addition to stand alone victory point tokens (that can be obtained directly) give variability in player strategies. They also implemented a FANTASTIC “press your luck” element to drawing hands than makes hand size variable each turn and allows a player to choose to risk losing a turn to try to get make their hand better. It’s easily as good an innovation as the overlays.

I’ve really tired of deck builders, but between the innovative design and wonderful new elements it brings to the genre Mystic Vale is a great, unique game and I’d already rather play this than any other deckbuilder I’ve tried.

 

Vast

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Vast (known as Trove during the Kickstarter) takes a wonderfully unique approach to dungeon crawling and allows up to four players to take totally asymmetric roles of either a knight on an adventure, goblins dwelling in the cave, a dragon guarding his horde, or the cave itself trying to collapse and trap everyone inside. Unused roles are represented by cards that perform set tasks, so any number of players from 2 to 4 can play any combination of roles. As such the replayability should obviously be off the charts, but of course there’s the danger of too much complexity and possible imbalance trying to make four distinct player mechanics work together in so many combinations. Although I’ve only played on game so far, my impression is that Vast did not fall into those traps. There is a learning curve, but the gameplay seems tight, fun, and well balanced. The way the the roles we didn’t used were represented during our game make me believe they are also well developed as player roles.

Cave vs Knight:

Being a sucker for the unusual, I saw only one real choice for my initial role choice and played the Cave. My opponent chose the Knight. My goal was to expand to full size then collapse on her or have her perish within my depths. His was to guide her through smashing a certain number of my precious crystals. So he was essentially playing an exploration game while I was playing a tile layer. It worked wonderfully and even though I played a few things slightly wrong (two to my own detriment, one to my favor) I loved the game and am eager to play again. Interestingly the first thing I want to do is play the Cave again given I now know better how it works rather than try someone new, but I’d like to play every role at different player counts eventually. Mark of a great game when you come out of a single play feeling that way. Excellent production value on top of all that make this look like a must have.

 

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Just a quick look at a couple new to me games. Hope to be back with more in the not too distant future. 🙂

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Reviews Wrestling

SummerSlam Weekend 2016 Top 6 Matches

SummerSlam weekend is starting to feel like Wrestlemania with increased length and hype for WWE’s second biggest show of the year, and numerous wrestling events surrounding it.

I saw Evolve 67 and NXT Takeover Brooklyn II live and also watched SummerSlam, so it was a weekend of 24 matches featuring 63 wrestlers for me, and I wanted to spotlight the best here. This would normally be a top 5, but 6 matches stood out against the rest so rather than arbitrarily eliminate one I’ll feature a “bonus.” 😉

Too close to rank, so in chronological order:

Evolve 67

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1) Matt Riddle vs Tommy End  

Riddle is INSANELY good for his level of experience and in particular showed how far his selling has come during this match. His full commitment to the intricacies of pro-wrestling and his dedication to improve are on constant display. He and End beat the high holy hell out of each other and if this was in fact End’s goodbye to Evolve it was a perfectly fitting one. Would love to see a rematch later in these two men’s careers.

2) Zach Sabre Jr. vs Cedric Alexander

Apologies for the cliche, but Sabre and Alexander put on a clinic, and just edged out Riddle vs End for best match of the show. Sabre showing signs of a cocky bastard personality (which is new for him in Evolve) was amusing and excellently integrated into the flow of the match. Zach’s really taken it up to another level recently and is the most consistently near-flawless performer in the business. Everything he does has precision and meaning, and the crowd was enthralled both by the excruciating looking pretzels he kept tying Cedric up in as well as the vicious strikes he delivered once he turned it up late match. Alexander has also been on the roll of his life since debuting in Evolve and working in the CWC. He looks faster and crisper than ever, and more than held up his part of the bargain in there with the greatest technician in the world. Just incredible work from these two.

 

NXT Takeover Brooklyn II

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3) NXT Tag Title Match: The Revival (Scott Dawson and Dash Wilder) (c) vs Johnny Gargano and Tommaso Ciampa 

Gargano and Ciampa have been given a lot to work with recently and have been consistently knocking it out of the park. I was a big fan of both on the indies and it great not only to see them gets these opportunities but also to see their incredible chemistry as a team. The arena was fairly rabid in support as the duo came out for the  against  The Revival are the best old school style team I’ve seen in ages, and I get a total Arn Anderson and <insert random AA partner name here 😉 > vibe whenever they wrestle.

The match was fantastic, with natural babyfaces Gargano and Ciampa constantly getting the better of the champs until Dash and Dawson would cheat for the advantage and then grind away at the “upstarts.” Finish could have been a touch better executed, but overall this was excellently built and performed and was neck and neck with the other two title matches for best of the show.

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4) NXT Women’s Title Match: Asuka (c) vs Bayley

Kana (Asuka) has long been my favorite wrestler in the world, and as I wrote about after Takeover Brooklyn last year her surprise appearance there left me floored and intensely curious about her future. So with all due respect to all the other amazing athletes on this show and the equally great other two title matches, this is the match I went to see.

It delivered. 🙂 Maybe not quite up to last years Bayley vs Banks title match due to a lack of believable points at which Bayley looked like she could have defeated the champion, this was still an incredible back and forth contest that I enjoyed a touch more than their first encounter. The buildup was great and the continued story of Bayley now knowing what she was getting into and being determined to use that knowledge to defeat the undefeated provide a compelling backbone to the match. The crowd was appropriately split and behind both competitors, and while Asuka showed a bit of her bullying tactics neither really worked heel.

I would have reversed the order of them kicking out / escaping each other’s finishers, as Bayley being the first person to ever break the Asuka Lock without getting to the ropes made it quite obvious Asuka was kicking out of the Bayley-to-Belly she received seconds later. Still it’s an appropriate way to show toughness and determination in big matches and worked brilliantly in that respect. I know there have been some complaint about Asuka steamrolling the division, but Bayley got to push her further than ever and Asuka’s win here was the right call. Her long, dominant reign will eventually make a star when someone unseats her (like say, Ember Moon down the line).

Show of respect between Asuka and Bayley after the match, then the champion left first to allow Bayley some spotlight to hug her compatriots at ringside and essentially say goodbye to NXT. Great stuff. Was such a treat to see Asuka wrestle live again.

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5) NXT Title Match: Samoa Joe (c) vs Shisuke Nakamura

Nakamura coming out to a live violin version of his theme song provided a fantastic atmosphere. The presentation was top notch, with numerous rotating spotlights on the violinist giving way to red lights when Nakamura came out. As with Bobby Roode’s entrance the entire crowd was singing along. Was incredible to be there live.

The no nonsense champ glared his way out to the ring as normal, providing a nice contrast to the flamboyant and charismatic challenger. As good as Joe is, there was no split crowd here. They built the story and tension between the two perfectly leading up to this, and Nakamura’s eccentric charm had the audience FIRMLY behind him.

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I’d never seen Nakamura wrestle live before, and it was a privilege. This was two professionals holding the crowd in the palm of their hand and beating on each other until one fell. Worthy main event, and the title change was a HUGE moment. NXT now has two undefeated champions reigning over their singles divisions.

 

 

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SummerSlam

6) AJ Styles vs John Cena

This was the one SummerSlam match I was excited for, and it proved as good as I hoped. Cena can still put on a classic against the right opponent, and Styles is quite likely the best overall performer in the business right now. So great to see how leaving TNA and going to NJPW revitalized his career in the long run. This was extremely well wrestled and built, with a clear story underlying excellent action. Despite being a heel, Styles going over clean was 100% the right move to establish him at the top level in WWE and his wonderful attitude and arrogant mannerisms conveyed that despite being able to win on his own merits he’s still someone to resent. Topped their first encounter and was great from start to finish. Well done to both.

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While some of the weekend was hit or miss, each show had something special to share and the best matches of the weekend were… well, phenomenal. 😉 These 6 are all worth seeking out immediately if you haven’t seen them.

Categories
Reviews Wrestling

Evolve 67 Live Thoughts

August 20, 2016 in Brooklyn, NY

 

Evolve was at St. Finbar Church’s Gymnasium in Brooklyn for the first time as opposed to their usual La Boom location in Queens to provide easier travel to those (like me) making a double header out of this afternoon show and NXT Takeover at the Barclay’s Center later that night. Decent venue size and setup-wise, but there was no AC so it was BRUTAL in the heat department being mid-August in NYC and all. I felt bad for the poor wrestlers.

Ethan Page continued his role as “gatekeeper” of sorts for the roster facing new talent out of their seminars. Here he squashed Kobe Durst handily and cut another promo begging the absent Johnny Gargano to forgive him before Gargano departs the indies in Sept.

Tony Nese has been looking better and better every time he wrestles and I had been impressed with Peter Kaasa in Evolve before his injury and tour of Japan, so the next match seemed like a potential show stealer. Sadly they never quite got on the same page and while fine, this match didn’t live up to its potential. Kaasa seemed uncharacteristically sloppy, especially when on “defense.” Still had nice moments (these two are great in the air and wowed the crowd at times) and was good overall, but odd flow and the previous mentioned things held this back.

 

 

The two matches I was most looking forward to were next, and both Matt Riddle vs Tommy End and Zach Sabre Jr. vs Cedric Alexander delivered big time. Riddle is INSANELY good for his level of experience and in particular showed how far his selling has come during this match. His full commitment to the intricacies of pro-wrestling and his dedication to improve are on constant display. He and End beat the high holy hell out of each other and if this was in fact End’s goodbye to Evolve it was a perfectly fitting one. Would love to see a rematch later in these two men’s careers.

Apologies for the cliche, but Sabre and Alexander put on a clinic, and just edged out Riddle vs End for best match of the show. Sabre showing signs of a cocky bastard personality (which is new for him in Evolve) was amusing and excellently integrated into the flow of the match. Zach’s really taken it up to another level recently and is the most consistently near-flawless performer in the business. Everything he does has precision and meaning, and the crowd was enthralled both by the excruciating looking pretzels he kept tying Cedric up in as well as the vicious strikes he delivered once he turned it up late match.

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Alexander has also been on the roll of his life since debuting in Evolve and working in the CWC. He looks faster and crisper than ever, and more than held up his part of the bargain in there with the greatest technician in the world. Just incredible work from these two, and this and Riddle vs End are easily worth the price of the replay alone if you haven’t seen them. Sabre cuts an arrogant promo after the match further shows signs of heel tendencies. Should be an interesting direction for him going forward.

 

 

Cody Rhodes made his indie debut the previous night at Evolve 66, and continued the transition to his post-WWE career here against Chris Hero. Leading up to the event Drew Galloway had made overtures that Rhodes would be joining his crusade alongside Hero, ECIII and DUSTIN (the former Chuck Taylor) against Evolve and its heroes. Rhodes emphatically turned him down going into this match against Hero. They wisely decided to go for an intense brawl template for the match to keep things reasonable as Cody adjusts to Evolve’s style. He looked good from what I saw, although they fought all over the arena so there were chunks I missed. Cute sequence saw Hero grabbing a sign from a fan with an image of Dusty and trying to hit Cody from the top with it, only to have Cody block, take it, give his dad a kiss and then put the sign down and continue attacking Hero. Galloway eventually ran out to blast Cody in the head with a cowbell behind the refs back, setting up a deathblow from Hero for the pin. Hero worked HARD here to make the NYC crowd, who worship the ground he walks on, boo him and cheer Cody. Good match, which set Cody up as a solid face and built a feud with him and Galloway’s faction.

Galloway and Hero cut promos calling Rhodes an idiot for shunning them, then Drew Gulak runs out to save and calls out Timothy Thatcher (c) for their Evolve title match. I’m a big fan of Thatcher and haven’t soured on him as much as other fans this year and while Gulak isn’t a favorite of mine he’s more than capable of great contests, but this was the epitome of the wrong match at the wrong time in front of the wrong crowd and bombed miserably.

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The basics of the match weren’t bad, but they had a planned template and stubbornly stuck to it despite losing the crowd early, never even TRYING to vary their formula and get the fans back into it. It hurts to say it but I expected better from both given their experience and talent. Thatcher’s methodical domination did fit with his post match heel turn, but with that kind of story Gulak needed to be doing much more to make the crowd buy into him, including things like more expressive selling, more exciting and impressive comeback spots, and just generally trying to raise the crowd energy in the face of the plodding monster Thatcher was playing. Bad night for a couple of pros.

 

I’m torn on Thatcher’s victory. The crowd was more than ready for him to drop the title, but Gulak is not a good enough face to carry the company after slaying the monster. I worry about that with all of Catch Point actually, as the only member of the group that are now the defacto top faces of the company that is legitimately, consistently cheered is the one actively trying to stay heel. As for Thatcher, while I feel the match story building to the heel turn was extremely counterproductive to the redemption angle that’s been running all summer as well as to the excitement fans should have had about him finally beating Gulak in Evolve, it was responsive to the fans changing attitude to him and gives a different course to pursue as his reign continues.

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The turn was emphatic though, as Thatcher just lays waste to Gulak after the match in response to Gulak finally showing a little respect and offering Thatcher a handshake. Tracy Williams tries to save (why just him?!), but ECIII and DUSTIN (c) attack and destroy his knee while Thatcher leaves Gulak in a heap for Drew Galloway’s (c) crew of vultures to pick at. Galloway grabs a mic and tries to lure Joey Styles to join them as their mouthpiece.

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Fred Yehi and TJP FINALLY run out and the no-DQ six man for the Evolve Tag Team titles starts. Williams is brought to the back though, leaving it 3-on-2 for a bit. There had to be a better way to do this, as Yehi and TJP looked liked idiots not coming out to help their stablemates earlier. Don’t know if Williams was written out due to injury here. If not, he was the wrong person to remove as he’s the most interesting member of Catch Point save for Matt Riddle. Speaking of Riddle, where the hell was he during all of this? He needs to be called out be EVERY other member of Catch Point at the next show to have this make any sense whatsoever.

Various combinations of members traded moves in the ring while DUSTIN painstakingly set up a crash pad of chairs for himself to be sent into later in the match. Ethan Page came out after a little while to make the teams even. The crowd was excited throughout this, which helped a lot and is a credit to the charisma and instincts of the wrestlers involved, but objectively the action wasn’t great and I don’t think this will come across as well on “tape” as it did live. A botched finish really cooled things down too, as the ref stopped counting before 3 with no kickout by TJP after an Awful Waffle from DUSTIN. The Waffle has been treated like flaming death as a finish, so I’m going to guess it was the ref screwing up and not TJP forgetting to kick out. I can’t imagine him kicking out of the Waffle only to eat an immediate piledriver for 3 was the planned finish.

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Rhodes ran out to save and clear the heels, then Joey Styles came down to respond to Galloway’s offer by insulting every member of Galloway’s alliance and setting up Galloway and Hero vs Gargano and Rhodes as Johnny’s farewell to Evolve on Sept 11 in Queens. Styles comedy was meh and his part wasn’t needed. Rhodes gives a solid end of show promo to wrap things up and reinforce him as a potential cornerstone face of Evolve going forward.

 

Overall

Let’s be honest: the two main events weren’t remotely what they should have been. But I still appreciate Evolve trying to give a wide variety of match types and trying a little too hard and trying to shake things up resulting in having a couple aspects fall apart is INFINITELY better than federations that phone it in or play it so safe everything’s boring. As I mentioned above there are still two matches I think are worth the replay on their own, along with a fun brawl from Hero and Rhodes. While not up to their usual standards overall, even on an off night there’s plenty to enjoy at an Evolve show.

Mild recommendation, and fingers crossed for things to get back to normal and come together better both in the ring and storyline-wise going forward in the wake of Thatcher’s turn and Rhodes introduction as a top face.

 

Categories
Reviews Wrestling

NXT Takeover Brooklyn II Live Thoughts

August 20, 2016 in Brooklyn, NY

Last year’s NXT Takeover Brooklyn was a great show and an incredible experience overall. Add in an opportunity to see my favorite wrestler live for the first time since she was signed, and possibly the most charismatic wrestler in the world for the first time ever, and I was beyond excited for NXT’s return to Brooklyn.

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Small fortuitous moment on the way in, as the location of our seats took us right by the announcers table for the pre-show. Was neat to see them so close.

The pre-show portion was a decent enough way to kick off the festivities. As with last year whoever was in charge of match order was spot on and made the wise choice to send out surprising crowd favorite “Perfect 10” Tye Dillinger out to open against Wesley Blake. Dillinger has been gaining steam and the soft face turn of simply booking him against heels is the right way to go with him. “Murphy’s Better” chants greeted Blake alongside constant cries of “TEN” for Dillinger from the loud crowd, and while basic this match was a great start to the show.

The Authors of Pain are a bit plodding for my tastes, but they have some impressive power spots and bring something new to the division, and TM61 at least got to show a little life against them before being squashed like pancakes.

Moving on to the show proper, No Way Jose vs Austin Aries was again a perfect choice to start with. Aries is always crazy over in NYC and looked sharp and motivated, and Jose somewhat surprisingly hang in nicely and had a good portion of the crowd behind him by the end. I personally don’t really care for the gimmick, but Jose’s coming along very well and is clearly putting in a lot of effort to be the best wrestler he can be. That’s all I ever ask from anyone, and kudos to him. Despite the cheers he received Aries stayed well within his heel persona and mannerisms, which paid off big time when Hideo Itami (KENTA) saved Jose from a post match attack to a huge reception and loud boos for Aries (again, a huge accomplishment in Aries friendly NYC). Even better, Hideo was allowed to break out the GTS, which had the crowd going WILD.

Speaking of the crowd going wild, I had maintained before the show that while Ember Moon (Athena) is a phenomenal athlete in general, if they wanted to get her over instantly all they had to do is let her keep her finisher. Sure enough, she ended a short debut contest against Billie Kay with her “diving corkscrew stunner” (the obviously-was-always-going-to-be-renamed “O-Face”) to send the fans into an absolute frenzy. Decent enough match before that too, although the finish is all anyone will remember. I like Kay’s new look and heel tendencies, which should bring fresh life into her character, and Ember’s entrance and red contacts add a nice distinctive feel to her presentation. And as a huge fan of Shimmer it was a special treat for me to have two matches on this card exclusively featuring Shimmer alumni.

The almost Wrestlemania-like pageantry  done with NXT Brooklyn entrances is awesome in general, and one of the best was next as Bobby Roode practically descended from the heavens on an elevated platform as his AWESOME theme music echoed throughout the stadium as nearly everyone sang along. Perhaps not great for a heel, but it certainly adds to his presence and made him look like an immediate star.

On the other hand, poor Andrade “Cien” Almas was totally sent out to die in his ridiculous getup trying to work face against Roode. He tried, but NYC’s pre-established bias combined with Cien being a little sloppy at times made the task impossible and Roode was the clear favorite no matter what dastardly things he did. I’ve heard a lot of complaints about Roode using the pump handle slam as a finish, but while it’s not one of my favorites either a derisive heel like Roode is better served by a no nonsense finisher than something flashy, so I don’t mind it that much. Great debut for Roode in terms of presence and being memorable, but match was nothing and their going to have a hard time getting him over as a heel instead of being cheered.

 

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Between the CWC first round match and their ascension up the tag ranks in NXT, Johnny Gargano and Tommaso Ciampa have been given a lot to work with recently and have been consistently knocking it out of the park. I was a big fan of both on the indies and it great not only to see them gets these opportunities but also to see their incredible chemistry as a team. The arena was fairly rabid in support as the duo came out for the NXT Tag Title match against The Revival (Scott Dawson and Dash Wilder) (c). The Revival are the best old school style team I’ve seen in ages, and I get a total Arn Anderson and <insert random AA partner name here 😉 > vibe whenever they wrestle.

The match was fantastic, with natural babyfaces Gargano and Ciampa constantly getting the better of the champs until Dash and Dawson would cheat for the advantage and then grind away at the “upstarts.” Finish could have been a touch better executed, but overall this was excellently built and performed and was neck and neck with the other two title matches for best of the night.

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Time to show my bias: Kana (Asuka) has long been my favorite wrestler in the world, and as I wrote about after Takeover Brooklyn last year her surprise appearance there left me floored and intensely curious about her future. So with all due respect to all the other amazing athletes on this show, Asuka (c) defending her NXT Women’s title against Bayley is the match I went to see.

 

It delivered. 🙂 Maybe not quite up to last years Bayley vs Banks title match due to a lack of believable points at which Bayley looked like she could have defeated the champion, this was still an incredible back and forth contest that I enjoyed a touch more than their first encounter. The buildup was great and the continued story of Bayley now knowing what she was getting into and being determined to use that knowledge to defeat the undefeated provide a compelling backbone to the match. The crowd was appropriately split and behind both competitors, and while Asuka showed a bit of her bullying tactics neither really worked heel.

 

I would have reversed the order of them kicking out / escaping each other’s finishers, as Bayley being the first person to ever break the Asuka Lock without getting to the ropes made it quite obvious Asuka was kicking out of the Bayley-to-Belly she received seconds later. Still it’s an appropriate way to show toughness and determination in big matches and worked brilliantly in that respect. I know there have been some complaint about Asuka steamrolling the division, but Bayley got to push her further than ever and Asuka’s win here was the right call. Her long, dominant reign will eventually make a star when someone unseats her (like say, Ember Moon down the line).

 

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Show of respect between Asuka and Bayley after the match, then the champion left first to allow Bayley some spotlight to hug her compatriots at ringside and essentially say goodbye to NXT. Great stuff. Was such a treat to see Asuka wrestle live again.

As I previously mentioned Roode’s entrance was fantastic, and Asuka, Bayley and Ember all had impressive ones as well, but NOTHING was going to top Shisuke Nakamura coming out to a live violin version of his theme song. before his NXT title match against Samoa Joe (c). The presentation was top notch, with numerous rotating spotlights on the violinist giving way to red lights when Nakamura came out. As with Roode the entire crowd was singing along. Was incredible to be there live.

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The no nonsense champ glared his way out to the ring as normal, providing a nice contrast to the flamboyant and charismatic challenger. As good as Joe is, there was no split crowd here. They built the story and tension between the two perfectly leading up to this, and Nakamura’s eccentric charm had the audience FIRMLY behind him.

I’d never seen Nakamura wrestle live before, and it was a privilege. This was two professionals holding the crowd in the palm of their hand and beating on each other until one fell. Worthy main event, and the title change was a HUGE moment. NXT now has two undefeated champions reigning over their singles divisions.

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Overall

What a follow up to last year’s historic show. This was possibly a touch better, featuring three incredible matches on top and a strong undercard with big debuts. Not as many surprises as last year, but sometimes things should be predictable because they are logical and appropriate. The atmosphere live was absolutely electric and a joy to be a part of.

I said it last year and am happy to say it again: shows like this are why I watch wrestling.

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Categories
Books Reviews

Return to Skunk Corners Review

“Ninja librarians aren’t as different from school children as they think.”

Return to Skunk Corners is the second book in the Ninja Librarian series. It’d be easy enough to pick up on the general situation and characters so it is possible to start here, but the overarching plot is a direct continuation of where the first book left off so it really is best to start at the beginning.

Like The Ninja Librarian, Return to Skunk Corners is a collection of stories told to us by the titular town’s unlikely school teacher, Big Al, who’s duties and perspectives have been significantly changed by the appearance and influence of Tom and his mysterious ways, both of the ninja and librarian variety. The town has started to come together, but can they stay that way?

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I have idea how I missed the fact that the incredibly fun Ninja Librarian had a sequel until now. But I supposed it’s better late than never to enjoy this wonderful … well, return to Skunk Corners. 😉

This sequel is longer than the first book and has more ongoing, connected plotlines underlying the individual stories, but those stories still retain the “campfire” feel and individual completeness that they did in The Ninja Librarian. At its heart this book continues to be the story of Al and Tom and their roles in the town, but numerous members of the supporting cast get significantly fleshed out and have their own subplots and growth throughout the book. This aspect takes an already fun, engaging series of stories and adds considerable depth to both the titular town and the narrative as a whole.

Big Al remains a perfect point of view character, learning how to deal with change in Skunk Corners as well as some things about herself she never knew. Her “voice” is natural and endearing, and draws the reader right in to the point where they care about the fate of Skunk Corners and its residents as much as Al does. Themes too numerous to list are expertly woven into the stories in folklore like fashion and are conveyed unobtrusively and naturally via unfolding events, various characters’ reactions to them, and Al’s own pragmatic yet caring point of view.

There were a couple elements towards the end I didn’t care for, but I understand why they were there and overall they’re a very small bump on an otherwise excellently built and executed collection of stories. They also set up some intrigue for a potential continuation, if we’re lucky enough to get another installment of this great series.

Somewhat surprisingly Return to Skunk Corners not only lives up to the high bar set by The Ninja Librarian, it actually exceeds it in some ways. As with the first there were smiles aplenty to be found in this book along with poignant, dramatic, and even dark moments. It all comes together beautifully and  I’m so happy to have had the chance to read more of Al’s adventures. I can only hope there might be a third book in the future.