Vol 739: July 30, 2016 in Tokyo, Japan
This is a theme show produced by Tsukasa Fujimoto and Mochi Miyagi celebrating their birthdays, which ties into some of the stipulations of the various matches. Tsukka and Mochi introduce the show and chat a bit to open.
1) Team Tsukka (Uno Matsuya, Maika Ozaki, & Risa Sera) vs Team Mochi (Maruko Nagasaki & Kurumi Hiiragi) **1/2
The participants are wearing various gear of Tsukka and Mochi respectively. Uno’s in Tsukka’s white gear, Maika the red and blue, and Risa the gold. Maruko’s in Mochi’s purple and black outfit and Kurumi in her orange one. Participants must use a move of the person they’re dressed as for a pin or submission attempt count.
This match was interestingly pretty much split into three major phases. Early on Maruko and Maika “struggled” with the concept and went for invalid covers to get the idea over. In the middle Maruko and Risa were more in tune with the match, trying to mimic moves of their respective inspirations, but with little effect. Towards the end Kurumi and Uno went all out and were successfully channelling their inspirations. Interspersed throughout were other pairings and spots playing up the cosplay, like Maruko doing Mochi’s signature taunts and (ridiculously) trying the stomach smother spot in the corner and Risa getting booed for doing her double knees to corner spot when it seemed she was setting up Tsukka’s dropkick spot.
Other highlights included Team Tsukka playing janken to determine which two of them would attack their tied up opponents in Tsukka’s dropkick to the back spot, Risa being “unable” to do the Venus Shoot and getting “stuck” on the top turnbuckle, Risa’s rather ridiculous “Tsukkadora” attempt, etc.
Kurumi makes a really good Mochi, and picked up the victory for her outnumbered team after a Styles Clash and frog splash on Uno. Fine, lighthearted opener. I’ve seen IR do this concept better, but this was still amusing.
2) Loser of the fall reveals their age: Miyako Matsumoto vs Tequila Saya vs Maya Yukihi ***
Safe money’s on the rookie falling victim to this stip, although Miyako’s always a target in triple threats. Speaking of Miyako being a target, they start off with an amusing sequence of the three trading forearms except Saya only hits Miyako and whenever Maya’s forearms Saya she clearly and purposefully pulls back and “strikes” with the impact of a feather. After a little of that they drop the pretense altogether and just attack Miyako as a team. Amusingly Miyako outsmarts them (?!) and uses them against each other, just to tire herself out doing a giant swing to Saya and collapse to mat and allow them to take back over.
Saya and Maya tie Miyako up in the ropes and give her 40 double chops on Miyako in ropes as ref stands to side (apparently also not a big fan of the Dancing Queen). The crowd seemed a little confused as they blew through the 30’s, perhaps expecting them to stop at someone’s age (which would come into play later). With that Miyako collapses to floor and Maya and Saya legit attack each other for first time in match.
It continued back and forth in that vein, with Miyako occasionally interjecting to face the ire of both opponents and powdering back out. One great moment saw Miyako lay them out and go up for the Super Mama Mia, only for both of them to simply stand up and continue fighting amongst themselves with Miyako stranded on the top turnbuckle posing.
Eventually Miyako lands the Shining Wizard on Maya to take her out of the equation and gets the better of a rollup exchange with Saya with the Miyacoco Clutch … for the win! YAY!
Honestly this was better than I initially expected, with them making the most of the triple threat format for some really fun spots. The flow could have been a little better, but Saya showed good fire, Maya’s improved a lot and displayed sharp offense here with some nice double pins and holds on both opponents, and Miyako was classic Miyako, so this ended up quite entertaining.
Afterwards, as per losing the fall, Saya’s license is shown and she tearfully reveals she is 32 while Maya and Miyako mock her from the corners. Crowd was laughing and clapping, so whatever Saya was saying seemed to have the intended effect.
3) Hardcore Ribbon: Mochi vs GENTARO *
There’s a ladder already in one corner and a stack of chairs in the opposite to start, with the competitors in opposing open corners. Great visual.
They engage in the most hardcore of exchanges, the pose-off, to open. Gentaro eventually tires of it and knees Mochi in the back of the head, then goes right for a chair. That didn’t take long afterall. Mochi takes a boatload of chair shots for a long while, eventually throwing the ladder at Gentaro to take control. She wears her whip out on him on the outside and through the crowd, but he quickly regains control and it’s time for more chair shots. Mochi’s attacked and choked with a spike of some kind, takes over with whip again and then chokes him with a chair of her own. Earthquake splash with chair on the outside and she’s finally getting a bit of sustained offense.
Back in, Vader Splash on chair on Gentaro, but Mochi’s clutching her arm and Gentaro takes over again with the whip. And back to the chair. Actually two, and he hands one to Mochi and they duel. Odd choice. He eventually knocks hers away and hits her in the throat. More chair. Fisherman Buster. He lifts up the half dead Mochi and does another on the chair. One handed cocky cover, and Mochi kicks out at 2.
Gentaro sets up the ladder and goes up, and it’s so rickety Risa comes in to steady it from underneath. Mochi gets up and dumps it so Gentaro lands on the chair. Mochi collapses the ladder and rides it down onto him. Styles Clash teased, but Gentaro backdrops out of it. He gets the chair again but Mochi counters with a running splash that sends it back into his face. She piles chairs on him and climbs the ladder (with Risa and Maruko in to hold it), standing on the very top step and nearly hitting the ceiling. Leg drop onto chairs on Gentaro for 2 (although his shoulders were never actually down).
Styles Clash attempt reversed into a sharpshooter. Gentaro breaks inexplicably, gets a chair, and chokes her with it for the submission. And then the ref and several wrestlers had to pull him off her after the bell as he continued to choke her. Ugh.
Cut to an interview afterward with Gentaro lounging in a chair showing no effects while Mochi sells on the canvas. I didn’t understand what was said, but the audience was laughing and clapping at points. Handshake to end it and Gentaro carries Mochi to the back piggyback style. Given the post match this makes no sense to me (although again I acknowledge I’m obviously missing the context of their promo).
I can’t fault the effort, but this was pretty much everything I dislike about both hardcore wrestling and intergender matches (both of which can be incredible when done right). 80% of the match was a larger, stronger male wrestler attacking his female opponent with a weapon, with little in the way of transitions or a story. Again he’s so dismissive of her he hands her a weapon at one point, and still kicks her ass. I know the idea is “look how tough Mochi is for lasting this long before being beat,” but it wasn’t done well and that story alone wasn’t nearly enough for me here.
Risa (still dressed as Tsukka) and Miyako come in for a seated promo segment while the ring ropes are taken down around them for the main event. It’s fairly amusing to watch the two of them bicker/banter even without understanding what they’re saying.
Main Event) No rope match: Misaki Ohata & Kyuuri vs Tsukasa Fujimoto & Tsuksuhi ****1/4
The only no rope matches I’ve seen previously are hardcore grudge matches from Dragongate USA. This one seems to be set up in the spirit of competition, which makes it quite interesting. Three of my favorite wrestlers are involved with it (plus another extremely talented one) so my expectations are high. This match is what I got this DVD to see.
Misaki and Tsukushi start (with their partners crouched near the posts in opposite corners) with some mind games, then a few strikes. They jockey back and forth trying to whip each other towards the ropeless edges of the ring then transition into counter holds and come up with a stalemate. Nice, fast sequence to open.
Wholesale changes. Collar and elbow lockup, then Kyuuri and Tsukka take turns rolling out of arm wringers, then back to standing counter wrestling. Kyuuri whips Tsukka towards an edge and Tsukka stops just in time (making baseball’s “safe” sign as the audience chants the word with her). Now the reverse with Kyuuri being whipped to opposite side of ring and coming up just “safe” herself, and they go back to the counter wrestling and an eventual stalemate. Loving what they’re all doing here already.
Knucklelock tie up this time and they fight over a test of strength. Tsukka wins and forces Kyuuri into a bridge then tries to use her body weight to break it. Kyuuri shows great neck strength and maintains the bridge, so Tsukka gets off her and just kicks her instead. Figure 4 by Tsukka. Kyuuri rolls over immediately, Tsukka returns the favor, repeat for each and they’re right near the edge of the ring with the crowd ooh-ing in anticipation of them falling to the floor. Tsukka uses Kurumi (crouched outside as a second) to brace herself, and just before Kyuuri falls Misaki comes over to push her back towards the center (which also saves Tsukka, as their legs are still tangled). Nice tease.
Kyuuri applies a figure 4 this time and Tsukka immediately scoots backwards towards an edge trying to pull herself over to break in a nicely different counter from what they just did. Misaki stops her just shy though and applies a figure 4 style headscissors on Tsukka and leans over the edge herself, with Tsukka now being stretched between Misaki’s headscissors and Kyuuri’s figure 4. The ref counts and Kyuuri hilariously releases first, sending Tsukka and Misaki tumbling to the floor.
Tsukka’s dragged back “in” and Kyuuri tags Misaki. Hair toss into the corner and Misaki presses a seated Tsukka against the post. Looks really painful without the turnbuckles there, as Tsukka’s back is being pushed into the eyelets. Back to the center and Misaki slams Tsukka’s head into the mat as the crowd counts, slowing down with each slam until she stops around 20, acts tired, and calls for Kyuuri to bring her a drink of water. After receiving said drink, she continues reenergized and completes a full 33 head slams in honor of Tsukka’s 33rd birthday. Yes, that rest break in the middle was an (good natured) age joke.
Misaki tags out to recover from that exhausting experience, and Kyuuri puts Tsukka in a camel clutch to do funny / mocking poses (pinching Tsukka’s cheeks, pulling back on her nose, etc). They’re having a lot of fun at the birthday girl’s expense.
Tsukka fights off the fisherman buster, then in a great spot runs towards the edge and Tsukushi acts as proxy “ropes” (putting her hands out and pushing Tsukka back towards the center) to give Tsukka momentum to run back at Kyuuri and land a wheelbarrow rollup for 2. Tsukka finally tags out for a breather and Tsukushi comes in with a hard dropkick to Kyuuri, but Misaki comes running in to save her partner. Double team suplex attempt (mostly) converted by Tsukushi into a double neckbreaker, then she scoops slams each opponent in sequence. Misaki rolls out and we get a nice forearm exchange from the legal combatants.
Kyuuri ducks Tsukushi’s last forearm attempt, monkey flips her to the mat, and tries to convert into a cross armbreaker, but Tsukushi reverses into a surfboard. Kyuuri flips out of it and into a cover for 2, which Tsukushi bridges out of then runs for the “ropes.” She realizes just in time there’s no ropes to bounce off of and stops herself, but Kyuuri kicks her from behind and sends her off the edge anyway onto Kurumi (who needs to find a safer spot to crouch 😉 ).
A followup kick puts Tsukushi down on the floor and Kyuuri cartwheels over the edge into a doublestomp. Nice. Back to the center of the ring Kyuuri gets a judo trip for 2 then tags out to Misaki. Misaki takes Tsukushi down with a dropkick, but as she tries to hit more to a seated Tsukushi the latter keeps rolling out of the way of 3 attempts so Misaki finally abandons that plan and grabs a facelock. Scoop slam attempt off the edge, but Tsukushi floats out to save herself and tries to dropkick Misaki off the edge. Ohata moves though and ties up Tsukushi as she lands in curb stomp position right on edge of ring. She completes the curb stomp and sends Tsukushi face first to the floor. That looked vicious.
Tsukushi stumbles back in and is seated against the ringpost. Misaki’s signals for the crossbody (?!) but Tsukushi moves and Misaki goes flying stomach first into the eyelets/post. Tsukka comes in for a double suplex, then puts her partner into Crossfire powerbomb position then flips Tsukushi up into essentially a spinebuster onto Misaki for 2. Tag to make Tsukka official and she kicks at Misaki’s back, then comes around for the chest kick. It’s ducked, but as Misaki comes back up Tsukushi catches her with the crossbody. Great use of having no ropes in the way of people going in and out there.
Tsukushi and Tsukka double whip Misaki towards corner. She stops herself but turns around into a Tsukushi dropkick that sends her back first into the eyelets. She drops down to her knees and it seems she’ll be double dropkicked against the post but she charges out and catches both with a crossbody instead. Tsukka ends up seated against the far ringpost and Misaki HITS THE CROSSBODY AGAINST THE POST. Ouch! Tsukka turns around to accusingly point at the eyelet as she sells to make sure everyone knows what just happened and appreciates the pain she’s in. Cover by Misaki gets 2.
Misaki whips Tsukka towards the edge and she jumps off it and SCALES THE PILLAR ON THE WALL to save herself. So. Awesome. At the top of the pillar is a fan, so Tsukka hangs out up there for a moment enjoying the breeze in her face. Once she comes down she soaks in a well deserved round of applause (including from her opponent), but then Misaki hits her with a kick to the gut and a stunner as she gets back in the ring.
Misaki then pulls Tsukka to another edge and grabs a waistlock, teasing a German to the floor. Tsukka appropriately sells like her life is in danger and counters with a wheelbarrow roll, which they keep reversing in turn until they almost go off the far edge, then they reverse direction and eventually roll (sideways) off the original edge they were perched on. Fun sequence there that made the most of the unique match type, teased danger, and ended with something that paid off the sequence but was reasonably safe for the two of them.
They eventually get up and celebrate surviving with a cheer, then shake but Misaki kicks Tsukka and sends her towards the post. Then she dropkicks Tsukka and the latter’s head visibly bounces off the post. Misaki back on the apron, and dives off to the floor (presumably onto a laid out Tsukka, but it was on the far side of the ring from the camera so I didn’t see the landing). She drags Tsukka back in and tags Kyuuri.
Three slingblades in rapid succession get 2, and Kyuuri does her cool conversion where she uses Tsukka’s momentum from the kickout to lock in an arm bar. Tsukka tries to roll out but Kyuuri hangs on and reapplies it. Tsukka claws to the edge for a break.
Tsukka counters the Fisherman, but her enzugiri is ducked and Kyuuri rolls into armbreaker. Tsukka counters that into leglock, then floats into a headlock, which Kyuuri counters into a Rings of Saturn. Great counter wrestling from both. Tsukushi comes in to break the hold. Misaki chases her off and Kyuuri goes for arm trap submission on Tsukka but gets rolled up into position for the kick to the back. Kick to the chest followup gets 2.
Tsukka locks in the stranglehold but Misaki saves. Everyone in now fighting. Tsuksuhi goes up on Tsukka’s shoulders, STANDS, and hits a missile dropkick on Misaki (which was so cool I’ll forgive it taking so long Misaki had to stand there selling being out of it for a bit waiting for it).
Tsukushi tries to return the favor to her partner by bending over to make a platform for Tsukka to get on and attack Kyuuri from, but as soon as Tsukka puts weight on Tsukushi’s back the latter collapses face first and they both go down in a heap. Intentional or not that was amusing and fit in with the match nicely.
Kyuuri takes advantage with the rolling Fishermans on Tsukka as Misaki intercepts Tsukushi and gets 2. Armtrap submission tried again, but Tsukka counters again into a rollup for 2. Kyuuri ducks a Tsukka clothesline and Misaki nails Tsukka with the spinning double sledge. Kyuuri with a butterfly roll, then rolls back the other way for a pin attempt that gets another 2. Tsukushi saves Tsukka by dropkicking Kyuuri right out of the ring. Misaki dropkicks Tsukushi, then Tsukka dropkicks Misaki. Kyuuri climbs back in and Tsukka tries one on her, which Kyuuri swats away. Kyuuri tries a rollup, which is reversed for 2, but Kyuuri reverses that for 2, but Tsukka reverses again for 2. Love those kind of sequences.
Tsukka hits a seated dropkick as Kyuuri starts to get up for 2, then calls for the end. She climbs the POST (with steadying help from Tsukushi) and hits a missile dropkick for 2 as Misaki saves. A double dropkick from Tsukka and Tsukushi takes Misaki out, and another on Kyuuri gets 2. Tsukka’s looking for the Infinity but Kyuuri fights it off, lands a judo trip, and goes for the arm trap for a third time. Tsukka escapes, slides under Kyuuri’s legs, and stands up. Uh-oh, not a good development for Kyuuri as Tsukka’s got her in electric chair position, and indeed there’s the Ocean Cyclone suplex for 3.
Talk about making the most of a stipulation. The psychology, teases, and drama were all excellent and I absolutely loved seeing these four work a technical, competition based match within such a unique format.
There’s a fairly extensive roundtable afterwards which ends with birthday cakes and a surprise appearance by Arisa, who comes in, hands her partner flowers without saying a word or breaking a smile, then turns around and marches back out.
So I really didn’t like the Hardcore Ribbon match, but the opener and the triple threat were decent, and the main excellent, so this show still gets an easy recommendation. The main in particular is a wonderful example of what can be done when approaching constraints as a chance to be creative.