As with all Telltale episodic games Batman focuses on a building story throughout the “season,” and this is the finale for Batman season 1. Start of course with episode 1. Also see my reviews for episodes 2, 3, and 4.
There’s a a lot to wrap up in this first season finale, starting with the villain I chose not to confront at the end of last episode. I assume that first scene is reversed if I chose differently in Guardian of Gotham, which is a nice way to make the choices seem important even if the net results of everything are pretty much the same.
Of course while interesting I still have the feeling that as opposed to other Telltale games I’ve played most of the choices had a “right” answer. The statistics provided at the end explicitly show they were trying to balance things like mercy vs brutality, being pragmatic vs compassionate, etc, but it practice the harsher dialog options were too harsh and I ended up firmly in the majority on nearly every choice. Less “black and white” choices would have been nice.
The careful balance of the Batman and Bruce Wayne identities continues to great effect. There are reasonable yet escalating reveals and developments, including a suitable climactic battle with Lady Arkham and an expected tease for season 2.
On the technical side things were still reasonably solid, although loading times seemed significantly worse here. There were a lot of interruptions to action scenes where the screen would freeze frame as the next part loaded. It made it hard to get fully immersed in the flow of battle.
Strong finish overall though. Telltale’s first season of Batman wasn’t perfect and had a lot of unusual and possibly divisive elements, but overall it was a compelling story from start to finish and fun to play.