Categories
Comics Reviews

Usagi Yojimbo Vol 31 Review

The Hell Screen is volume 31 of Stan Sakai’s samurai epic, Usagi Yojimbo. It’s another volume that benefits from having read Usagi’s previous adventures but also stands reasonably well on its own.

 

usagihellscreen

 

For those who are new to Usagi, a comment from my review of Vol. 1 on Sakai’s choice of medium that has remained relevant throughout the comic’s long run:

“The use of amorphous animals as the characters might seem unusual to first time readers, but it gives Sakai more visual diversity and symbolism to play with, and is executed with such finesse that it quickly becomes impossible to imagine the book without this choice. Don’t mistake the presence of animals as people as a sign this is a ‘kid’s book.’ Usagi Yojimbo covers a period of war, political unrest, and an unhealthy level of danger and can get dark and bloody at times.”

 

The titular story is three parts long and features the return of one of Usagi’s most trusted companions in a murder mystery amid the backdrop of temple marked for possible redevelopment. It features a disturbing screen depicting Hell at it’s center, and various suspicious individuals with their own agendas and paranoias. The mystery honestly isn’t as compelling as usual this time, but the story was more about the themes of conflict and selfishness anyway and appropriately well told.

 

The trade is filled out with four shorter stories that similarly feature a mix of themes relating to desperation, consequences, and looking beyond the surface. The inevitability of fate is also looked at, from a couple different points of view. There’s a story of a town victimized during their struggle to survive a rainstorm and flood and a thoughtful follow up about the fate of one of the citizens at the hands of a monster, a contrast of debt and duty, and a tale of responsibility and sacrifice that sees Usagi escort a man and his elderly mother to see his father in the mountains.

The messages (both positive and negative) are a little heavy handed this time but fit with the ongoing narrative and Usagi’s character. The story with the greatest potential ended too quickly and in a predictable, unsatisfying manner, but there are a couple of gems here as well.

Overall this is another good installment in Sakai’s epic, if not quite reaching its usual standards in my eyes.

Categories
Reviews Wrestling

Evolve 91 and Progress NYC Live Review

August 12, 2017 in Queens, NY

Evolve returned Queens yesterday, but in a new venue at Elmcor Youth and Adult Activities Center, presumably to better handle the large crowd expected for Progress wrestling’s NY debut in the second half of the double header.

 

I want to spend the majority of this talking about the wrestling, so let me address this upfront: the venue turned out to be a horrible choice for the Progress event. During the Evolve event it was largely fine (although the floor seats and ring being down a giant set of bleachers was not at all disability friendly). But there were plenty of seats open for that event and no standing room fans. For Progress every seat was taken, both reserved and GA bleachers, and there were tons of standing room tickets sold. The arena became a suana, with no air flow at all and an unbearable level of heat. Cramming 1,500+ people into that space was irresponsible and dangerous. Two fans needed help from fainting.

Most disappointing has been the reactions I’ve seen, both from fans not at the venue and people involved with WWNLive. There’re undercurrents that it’s somehow wrong to “complain” about this situation because it could damage the company/business and that this type of things should be expected and just has to be accepted when attending indie events. Both are utter nonsense. People should not have to fear heat exhaustion nor fainting when going to an event they paid money for, nor should everyone have to rush to concessions to literally buy bottles of water in handfuls (which was only available on and off) to try and prevent such things. The venue was improperly ventilated and cooled, and way oversold. As fans we have to stop accepting this as normal, and call out those who dismiss valid concerns as “moaning and complaining.”

I would like to note that Progress has not yet made a statement about this (due to being busy with something else I’ll discuss later), and was extremely apologetic about the heat during the show. Also, the wrestlers (who were clearly suffering from the sweltering conditions themselves) ran to get water for a fainting fan in the front row and stood in front of him fanning him. It seemed they were doing everything they could to deal with the unfortunate circumstances. If they arranged the venue (which is unlikely considering it was a double header with an established company in this country), I hope they accept responsibility and do better in the future. If WWNLive did (which is probable), I hope Progress holds them accountable and takes steps to ensure a safer environment for their fans next time.

 

Alright, on to the shows themselves.

 

Evolve 91

The “Troll Boys” of Ethan Page and ACH came out together for the opening contest against each other, which was meant as punishment for not taking their last match seriously and goofing around. So they didn’t take this one seriously and goofed around, putting on a parody match poking fun at a lot of the current conventions in well regarded matches. Page is better at the comedy stuff than ACH, so this was uneven. The angle also appears to be backfiring a bit, as most of the crowd is highly amused by the petulant, selfish antics of these two and thus they’re getting over as FACES by being assholes. That’s not really good for any of the stories Evolve’s trying to tell. Hard to rate this. I didn’t like it and again if they’re supposed to be heels it was a failure, but in straight up terms of getting a crowd reaction it definitely succeeded.

 

20840653_1801021876589666_6117472924003102135_n

 

As expected, Darby Allin defeated Timothy Thatcher in their rematch by surprising the veteran with some nice grapple based wrestling to further Darby’s quest to be seen as more than a stuntman. Him pulling out the coffin drop to the floor again undercuts that sentiment, but overall the story was solid and Darby is improving in the ring (although I personally don’t care for his style). Thatcher of course played his part to perfection in putting the rookie over on what seemed like his way out of Evolve for a while. Shame, as he’s one of my favorite parts of the promotion.

 

EVOLVE Tag Team Champions James Drake & Anthony Henry are making quite a strong impression so far and looked very good against a surprisingly fun makeshift team of Fred Yehi & Jason Kincaid. Kincaid continues to really make the most of his gimmick and the slow burn angle of the zen master having trouble controlling his temper is progressing nicely.

 

20799032_1801023636589490_7902228508504193572_n

 

The Progress involvement in the latter half of the show was excellent, with a strong match between Mark Haskins and Austin Theory and a hell of a tag match between Chris Dickinson & Jaka and The South Pacific Power Trip (Travis Banks & TK Cooper). All six men involved in those two matches looked quite good.

The main event fatal four way for the WWN Title was as great as expected. There were nice threads running underneath the hard hitting action, such as bitter rivals Matt Riddle and Tracy Williams breifly working together to try to control their much larger opponents (Keith Lee and WALTER) to retain, Williams acting like a vulture constantly trying to take advantage of everyone else’s work to steal a win, and the two behemoths getting interrupted a few times before finally laying into each other. The strikes Riddle, Lee, and Walter hit each other with were unreal. One incredible spot saw Lee German suplex Walter while Walter was trying to do so to Riddle, sending the champ FLYING across the ring. In a somewhat surprising finish Riddle made Williams tap in the center of the ring with the Bromission, seemingly definitively dealing with his former stablemate without a singles match. Excellent stuff overall. Lee and Riddle have another tentative fist bump after the match, and it’s clear at some point Lee’s going to lose patience with coming up short to his friend and snap in spectacular fashion.

Good show from Evolve with a lot of strong action and a good look at some of the Progress talent which got me even more excited for the second show to come.

 

Progress

This was my first experience with Progress, and it certainly lived up to the hype. The atmosphere was INCREDIBLE, with the crowd going nuts right off the bat and launching into a “please come back” chant as soon as the show started. Jimmy Smallman was overwhelmed and extremely gracious and grateful. He addressed the topic on everybody’s mind right away, bringing out Pete Dunne who was scheduled to defend the WWE European Title against Jack Gallagher but was injured the night before and not cleared to wrestle. Dunne, who the crowd was thrilled to see at all, was masterful in getting them to boo him regardless and eventually stomped off when Jack came out to issue a challenge for a later date. Zack Gibson then came out to run down Jack to boos so loud he could barely cut his promo, and we had our replacement match. It was a treat to see Jack live and they held nothing back, putting on a strong opener with absolutely incredible heat.

The other bonus appearance of WWE contracted talent was next as Dakota Kai (the former Evie) teamed with Dahlia Black (who had seconded the South Pacific Power Trip during the Evolve show) against Jinny & Deonna Purazzo. A little rough in parts and Jinny seemed rather limited in the ring, but this was a very good tag match overall that got the crowd involved after energy dropped a little following Jack’s match. Kai’s past was acknowledged with healthy “Team Kick” chants. Good job and excellent effort from all four. Nice Progress debut’s for Kai and Purazzo.

In a contest featuring two of my personal favorites, Timothy Thatcher defeated Donovan Dijak in a number one contendership match for Progress’ Atlas Championship. Dijak is so smooth and fluid (especially for his size) he’s always a pleasure to watch. Really enjoyed this battle of Dijak’s agility against Thatcher’s ground game.

 

20841070_1801025693255951_835717602154895451_n

 

The next match was said to be ending the first half because “there will probably be a lot of clean up needed” following it, and everyone knew it was tim for Jimmy Havoc’s no-DQ match against the debuting Joey Janela. In a crazy match featuring cinder blocks, tables, and Janela being dropped barefoot first onto thumbtacks, the most impressive spot was amusingly Janela being monkey-flipped out of a chair by Havoc, holding onto it, and landing STILL SEATED in the chair. This was great, and Havoc’s everything I’d heard and more.

After intermission, Smallman pointed out a fan in the front row that had travelled to see the show, and it turned into a marriage proposal to his girlfriend next to him. The crowd got into the happy moment and it was a wonderful thing to share in. 🙂 Really awesome of Progress to make time during their show for a special moment for a fan.

Then Mark Haskins and Mark Andrews came out for their previously advertised three-way with Zack Gibson. Smallman said it was advertised as a multi-man match, so that’s what we were getting, and called out a third man in the form of Austin Theory. Great choice, as not only is Theory an extremely capable rising star with good heat behind his current heel gimmick, he had some built in backstory from losing to Haskins on the Evolve show earlier in the day. But before they can start Smallman says it’s an important night so let’s go big and make it a four-way, and out comes Keith Lee (!!!) to a thunderous reaction. Excellent match, with everyone firing on all cylinders and the monstrous Lee once again demonstrating why he’s both incredible and crazy by throwing people around, attempting moonsaults, and taking Canadian Destroyers and reverse ranas. One jaw dropping spot saw a normal looking tower of doom arrangement turned on its head when Lee walked out of the corner carrying Theory in powerbomb position, who was STILL HOLDING Andrews straight up in superplex position. The strength and balance of all three men there is amazing. By a slim margin this may have been my favorite of the night.

 

20882105_1801026326589221_131620121244724103_n

 

The big Progress’ Tag Title match seeing British Strong Style (Trent Seven & Tyler Bate) defend against The South Pacific Power Trip (TK Cooper & Travis Banks) was cut short early when Cooper injured his ankle on a corkscrew dive to the floor. Once the ref threw up the “x” and had people coming out to help Smallman explained that TK was injured and asked everyone to please be patient while they figured out what was going on. While this was happening a fan in the front row opposite had medical issues (apparently due to dehydration) and British Strong Style got him water and fanned him while Tk was being checked across the ring. The fan was helped out and TK eventually carried out by wrestlers. It’s been reported that TK dislocated his ankle, and the Progress crew was in the hospital with him last night after the show before heading to Boston for today’s. Smallman thanked the crowd for their patience and respect afterwards during the unexpected, unfortunate situation.

He then said that Banks was insisting on fighting, and while it’d have to be non-title, if we wanted to see it there could be a handicap match between him and the champs. Banks said now it’s “not about titles anymore, it’s about family.” They did a good job adjusting and putting on a decent little underdog match that saw Banks eventually use the champs’ numbers against them and neutralize the interfering Dunne to isolate one member and get a quick three count for the feel good win.

 

20729241_1801025973255923_2005975055140869225_n

 

Last up was Progress’ Atlas Champion WALTER defending the title against the man he won it from, Matt Riddle. After seeing the two of them interact during the WWN four-way title match I was hyped up for this, and it was fantastic. They hit the hell out of each other, Riddle bounced around as Walter showed his strength, and Riddle showed his own astounding strength tossing Walter and hitting THREE Bro-to-Sleeps throughout the match. Eventually The King of Bros locked in the Bromission to win the title back and send the crowd into a frenzy.

 

From the action to the atmosphere to the way they operated in difficult circumstances Progress’ NYC debut was a huge success. The hellish venue was unfortunate, but the show itself was incredible and a wonderful introduction for me to a promotion I’ve heard a ton about.

Categories
Board Games Reviews

The Captain is Dead Board Game Review (First Impressions)

Here’s a “survive dire straits” scenario as the players are crew members on a damaged starship under attack by aliens and the captain has just been killed. Can a random assortment of lower level crew hold off the aliens and stem the damage long enough to repair the jump core and escape to safety?

 

captainisdead

 

I wasn’t sure what to expect going into this curiously themed cooperative game, dripping with Star Trek homages and a combination of tongue in cheek humor and impending doom.

If ever there was a game that exceeded my expectations, it’s The Captain is Dead. The odd premise is incredibly fun and engaging from the moment the game begins, as well as being ingeniously integrated into the gameplay and highly engrossing.There’s a real sense of entropy that the players need to get ahead of to succeed.

The mechanics are solid and really conductive to the game’s feel of being able to respond just enough to the ever increasing pressure.  Little touches like random starting damage to the ship and distinct, useful player abilities contribute to the immersion. The implementation of the starships various “systems” is a fantastic hook. In general powered up versions of basic actions are available until/unless that system goes down. It makes it important to repair things and gives the players important decisions while still allowing a minimum level of effectiveness and choice when things are damaged/destroyed.

The group will need to react to the situation as needed, so there is the possibility of some players could have to to run a lot of “damage control” and end up doing the same things over and over. A willingness to adjust play style to what’s needed is key, so this admittedly might not necessarily appeal to players who prefer to be proactive and have total control over their role in the game.

The replayability for this looks to be incredibly high. The random elements in terms of the order of increasingly severe obstacles and a simple but deep card based approach to skills and actions provide great variability from game to game on their own. On top of that though is a variety of player roles with unique powers that have a big effect on gameplay. Changing just one of the four characters we were paying with would have completely changed our strategy and made for a significantly different experience.

With four players (three of us were new to the game) things seemed balanced at like the game would scale well to different player counts. With a bit of luck we survived by the skin of our teeth on “Veteran” difficulty (the exact middle of the seven possible levels), which seemed reasonable with a couple of seasoned gamers at the table. Success felt difficult but possible, which is exactly what a good co-op should strive for.

Great co-op all around. Maybe not something I’d want to play constantly due to its specific nature, but definitely one I want to revisit at some point. Highly recommended for anyone who’s ok with reactive gameplay and the quirky sci-fi setting.

 

Categories
Board Games Reviews

Thunder and Lightning Board Game Review (First Impressions)

 

thunderlightning

 

Thunder and Lightning is a unique card game that combines hand management and elements from the classic game Stratego in interesting ways. The latter part particularly intrigued me. 

Cards are played face down on opposing sides in (up to) 3 by 4 grids. Your first row can challenge your opponents first row Stratego style, with the higher value winning and staying on the board while the lower is discarded. There are a lot of little details that add up to surprising depth, such as the number of actions a player gets depending on how many columns they have in play, specific card actions and abilities, and the ability to decided which cards are kept in hand versus on the table. 

All of it put together means the game has a rather steep learning curve with regards to strategy. The mechanics are easy to grasp, but I fumbled around during first game in terms of trying to win, only starting to get feel for how I should be playing towards the end. As such while I think I really like it, it will take more plays for a final verdict.

It’s nice that there are a few ways to play/win (such one player not being able to use all their actions on a turn), although finding the opposing ring/crown does seem like it’d be the game ender 90% of the time. I think the alternate conditions are there to prevent certain stalemates, which is good foresight.

 

IMG_8400

 

The art is beautiful, and the components of good quality. The player markers are nice but completely unnecessary, feeling tacked on to justify the asking price. I have mixed feelings on the oversized cards. It makes reading the text easier and emphasizes the aforementioned excellent artwork, but it’s really awkward for the (up to) 8 row setup and the powers are worded such that it’s often necessary to reference the rulebook anyway (which lessens the ease of reading advantage). I kind of wish the cards had been designed/printed horizontally instead of vertically, although that would have admittedly made the hand management aspect more difficult. 

Overall I enjoyed my first play of Thunder and Lightning and am looking forward to the opportunity to try it again and see if I have a better feel for strategy and how everything is supposed to work together.

 

Categories
Board Games Reviews

Quick Thoughts: Century: Spice Road and Einstein

Some quick impressions on my first experiences with a couple of new games.

 

Century: Spice Road

 

20622277_1789551531070034_1747818433897868479_n

 

This is a decent little engine builder where you use various acquired cards to get and swap “spices” (colored cubes) in order to get the proper combinations to trade them for victory point cards.

 

20604420_1789550741070113_8008636384470392584_n

 

Not much to say positive or negative about this one. It’s accessible and solid but a little bland for my tastes and nothing about it stands out enough for me to be in a rush to play again. Would likely be a good gateway game though, and what it does it does well so it’ll definitely appeal to a fair number of gamers more than it does to me.

I’ve heard this compared favorably to Splendor, but I personally can’t speak about that as I’ve never played the latter.

 

 

 

 

Einstein: His Amazing Life and Incomparable Science

20604226_1789514911073696_8174082812537760170_n

 

That full title is a mouthful. Einstein is a quick, fun game that’s simple to play but has a nice sense of depth. Each player has the same number of four set shapes to play (representing different academic disciplines) but unique “ideas” (compound shapes) on cards in their hands that they are trying to create in the central play area. The catch is any basic shapes of your opponents’ that you use give them bonuses. The shapes fit together well and in interesting ways and a general pool of “major idea” cards that anyone can complete add nice options. Cool little light abstract.

 

——-

Will be back with more soon. 🙂

Categories
Books Reviews

Hellequin: Prison of Hope Review

“You don’t scare me.”

“Then you clearly haven’t been paying attention.”

 

Prison of Hope is Nathan Garret’s fourth adventure. It’s a complete story on its own and does a good job of explaining the key concepts and characters, but also builds heavily on previously known characters and established backstory. Best to not to start here – go back to Crimes Against Magic (book 1). Also see my reviews for Born of Hatred (book 2) and With Silent Screams (book 3).

 

Tartarus, like all mythical things, isn’t quite as legends say. But it is the involuntary home of beings too dangerous to stay free. In 1936, the only known breakout occurred when the demon/human hybrid Pandora escaped and was tracked by sorcerer Nathan Garret. Now someone else hopes to become a second “success” story…

 

hellequin4

 

Prison of Hope promises to be the most ambitious Hellequin novel right off the bat by opening with a “List of Characters” section, naming key persons in both the flashback and current time periods. It’s a nice touch. Since the list is quite long it of course helps as a reference to keep everyone straight as the reader progresses, but it also raises anticipation for the appearances of some of the familiar mythological beings named that haven’t shown up in the series before. The skill with which McHugh blends numerous mythologies and magic systems into a cohesive world is masterful, as is his ability to then turn things on their head in believable, logical ways. His take on both Pandora and the Greek pantheon is fascinating and adds a lot of intrigue to the plot.

The flashback and modern time stories parallel and complement each other beautifully and the pace stays brisk and gripping throughout. McHugh has really found the perfect balance at this point of answering old questions and organically creating new ones in each new book to keep the series from getting stale without losing the suspense and atmosphere at the center of Hellequin’s appeal. Each new clue or detail about Nate’s past is a treat. There’s strong appearances by established supporting cast members as well as several new characters who are all well developed and distinct. And often annoying, but antagonists are supposed to be.

I’m going to wrap up here to avoid spoiling any of the surprises Prison of Hope has in store. One key reveal is actually spoiled in the book description, so if you’ve somehow found my review without reading that try to avoid it.

Prison of Hope is my favorite of the Hellequin series, combining compelling characters and plot in a suspenseful and gripping way.

Categories
Japan Reviews Wrestling

Japan Trip 2016: Top 10 Matches Part 2 (Live)

Like last year, I was lucky enough to spend two and a half weeks in Tokyo to close out 2016 / start 2017. Here I’ll be going over my top 5 matches from this year’s trip. See part 1 for some general info and stats about what I saw, honorable mentions for this top 10 list, and matches #6-10.

Match reviews copied/modified from my show specific blogs when possible/appropriate.

I’m pleasantly surprised at how many rookies made this top 10. I did a spotlight on several of them, all of which have bright futures ahead. Check it out here.

 

5. Mio Momono vs Mika Shirahime – Marvelous 12/25/16

img_5559

 

I mentioned this match when talking about Mio’s performance in the 7-way at Ribbonmania (#7 on this list, featured in part 1). It was a perfect storm of excellent chemistry between opponents and both performing at a level far beyond their experience levels. Incredible instincts and craft were shown by both rookies, who built drama expertly through the 15 minute encounter and had the crowd going crazy at the end. There were a couple awkward spots, such as an instance from each where they essentially forgot to roll up their opponent, forcing the other to kind of roll herself up and wait for the other to get in proper position. But otherwise this was smooth and well executed. And even in the places I mentioned the ability of the other wrestler to adapt and keep things on track was impressive.

I was at Mio Momono’s debut in New York, and it’s wonderful to see how much she’s capitalized on the potential she showed even then. Her progression in 10 months was incredible. Can’t wait to see what the future holds for this extremely talented youngster.

 

4. International Ribbon Tag Championship: Avid Rival (Misaki Ohata & Ryo Mizunami) (c) vs The Lovely Butchers (Hamuko Hoshi & Mochi Miyagi) – Ice Ribbon 12/31/16

15871731_10206557268610800_5162520712031661542_n
Photo by Oliver Saupe.

 

I was a bit trepidatious headed into this match, as I generally don’t care for the Butchers’ gimmick, and signs seemed to be pointing towards them dethroning my current favorite tag team for IR’s tag team titles. Mizunami won Wave’s (her home promotion) singles title the night before, and Misaki was declared her #1 contender. Between the roll the Butchers had been on and the new status quo in Wave, it would have made sense for AR to begin dropping their tag titles here (they held the Wave tag titles too).

But I find Hamuko and Mochi vastly more entertaining when they get serious, which they did here to great benefit. They went toe-to-toe with Misaki and Ryo, leading to an excellent match. A particular highlight was an intense lariat exchange between Hoshi and Mizunami, who both throw them with incredible force.

In a pleasant surprise for me, Avid Rival persevered and retained their International Ribbon titles when Misaki hit her beautiful Sky Blue Suplex (bridging half wrist clutch tiger suplex) on Mochi. Kudos to all four here. Fantastic stuff.

 

3. IWGP Heavyweight Championship: Kazuchika Okada (c) vs Kenny Omega – NJPW 1/4/17

15826286_1497401506951706_2985624921613424439_n

 

The so called “Six Star Match” was admittedly fantastic, if not quite what the hype suggests. Okada and Omega built to a tremendous crescendo while telling a solid story of the cocky Omega being assured victory if he could hit the One Winged Angel, with the champion avoiding it at every turn until he simply outlasted the challenger and beat down Omega until he just couldn’t continue. They had a good first half of a match that felt largely unconnected to the phenomenal second half once they really kicked into gear.

Again still excellent overall though (which should be an obvious opinion with it here at #3 of 71 matches I saw), it’s just I personally don’t think it was the best match of all time up to that point, considering I didn’t even think it was the best of that show…

 

2. World of Stardom Championship: Io Shirai (c) vs Mayu – Stardom 12/23/16

img_5108

 

In the main event of last year’s Climax Io Shirai claimed the World of Stardom title from  Meiko Satomura in one of my top five matches from that trip. In this year’s main she defended that same title against her former Thunder Rock partner Mayu Iwatani.

This was a great, pedal-to-the-floor main event with tons of jaw dropping exchanges from two pros extremely familiar with one another. Highlights include Mayu hitting dragon suplexes on the apron and floor (ouch!), trying for one from the top rope only to have Io flip out and LAND ON HER FEET, and a trio of rolling Germans from Io that has to be seen to be believed. Strong back and forth contest and an incredible main event.

 

1. IWGP Intercontinental Championship: Tetsuo Naito (c) vs Hiroshi Tanahashi – NJPW 1/4/17

15873366_1497401486951708_2671885211620989036_n

 

… so here it is. In what I’m sure will be a largely disputed opinion I enjoyed the semi-main of Wrestle Kingdom 11 a bit better than the main. Naito and Tanahashi built an amazing back and forth struggle from start to finish. The tension gradually ramped to build to a perfect crescendo. Naito is in such command of his character now and the little touches he brings to his performances are a joy to see. Tanahashi is as always wrestling’s rock star. Definitive win for Naito too, which was 100% the right call.

 

——-

 

That does it for this trip. Hope you enjoyed reading about these great matches. Everything I’ve mentioned is well worth seeking out if possible.

Categories
Japan Reviews Wrestling

Japan Trip 2016: Top 10 Matches Part 1 (Live)

Like last year, I was lucky enough to spend two and a half weeks in Tokyo to close out 2016 / start 2017. During this trip I saw 12 shows from 7 promotions with 71 matches featuring 148 wrestlers.

Slightly less shows and matches than the first trip, but interestingly because of adding in NJPW Wrestle Kingdom (with it’s 11 matches and entirely filled with wrestlers I wouldn’t otherwise see during my Joshi-centric schedule) I actually saw a few more different wrestlers this time.

Here’s a breakdown of matches by company: Gatoh Move: 14 matches, Ice Ribbon: 19 matches, Marvelous: 6 matches, New Japan Pro Wrestling: 11 matches, Pro Wrestling Wave: 8 matches, Tokyo Joshi Pro: 7 matches, and World Wonder Ring Stardom: 6 matches.

Happily, once again the vast majority of what I saw was extremely good. So it was VERY difficult to choose my favorite matches. In fact, things were so close this year I’m doing a Top 10 instead of 5. Even then there are still a lot of worthy wrestlers and matches that won’t be mentioned here, and the order is highly subject to change.

Match reviews copied / modified from my show specific blogs when possible/appropriate.

I’m pleasantly surprised at how many rookies made this list. I did a spotlight on several of them, all of which have bright futures ahead. Check it out here.

This entry will cover honorable mentions and #6-10.

 

Honorable mentions:

Survival Ribbon – Ice Ribbon 1/3/17 

Ice Ribbon’s entire 1/3/17 event gets a mention here, as everything was connected and the appeal was in the whole concept and execution rather than an individual match. Two teams of six were formed, split based on time in IR, with opposite team members randomly paired off in singles matches with the winners advancing to a tag main event. The atmosphere was incredible, with both teams at ringside cheering their side vocally and some fun pairings. Fantastic themed show.

 

Kairi Hojo vs Nana SuzukiStardom 12/22/16

In her debut match model Nana Suzuki got to get in the ring against one of Stardom’s aces, Kairi Hojo, in a singles contest. Nana actually played her role as an overmatched but determined underdog well and the match was quite good. Kairi rightly dominated most of this, but the story was well told and Nana got the crowd behind her comeback spots. Nana seems like she could make the transition and wrestle regularly if she wants to.

 

Misaki Ohata 10th Anniversary Match: Misaki Ohata & Mayumi Ozaki  vs Hiroyo Matsumoto & DASH Chisako – Wave 1/2/29/16

As no Sendai Girls shows fit my schedule, it was a real treat to see Dash chosen to be a part of this match (which I was already excited for as Misaki’s a favorite of mine) and thus give me one opportunity to see her wrestle. This was a fitting and fun “tribute” match.  All four wrestlers were clearly enjoying themselves, particularly Misaki having an absolute blast playing heel alongside Ozaki.

 

Top 10:

10. Ice Cross Infinity Title Tournament Finals: Tsukasa Fujimoto vs Risa Sera – Ice Ribbon 12/31/16

img_5839

 

Technically speaking, I thought this was a great match. It would likely be even higher on the list if not for the atmosphere and lack of crowd heat, as I thought it was pretty much the epitome of the “wrong match for the wrong crowd.” More specifically, it was the wrong match for the story they chose to tell.

It was instead exactly the match they should have had under the original trajectory of Tsukka’s title reign. This match would have been PERFECT as the end of Tsukka plowing through everyone else on a quest to best her own defense record just to run into a determined Risa dead set on proving she could reclaim her title from the woman who dethroned her.

However without Tsukka’s streak still in tact to add drama and uncertainty not one person in arena bought a Tsukka win here. The tournament was sold on the possibility of the unexpected, which made a back and forth contest between determined rivals the wrong framework for the finals. Both competitors should have been conveying desperation here (or better yet someone else should have advanced to face Risa, or the whole tourney been skipped). All that said, the wrestling itself again was great. And this will likely play better on disc.

 

9. Gatoh Move Tag Team Championship: Aoi & Obi (c) v Riho & KotoriGatoh Move 12/24/16

img_5375

Aoi is a personal favorite of mine, and this was unfortunately the only chance I had to see her wrestle this trip. Thankfully though it was a main event match in with three other excellent wrestlers, and as such was great.

Both teams were sharp and this was exactly the quick paced, hard hitting main event it should have been. Kotori having a bit of a chip on her shoulder and something to prove was a nice undercurrent, and Riho and Aoi had some fantastic exchanges down the stretch.

 

8. Team REINA (Makoto, Mari Sakamoto, & Hirori) vs Team Gatoh Move (Emi Sakura, Aasa Maika, & Mitsuru Konno) – Gatoh Move 12/24/16

img_5323

This 6-woman tag was elimination style, with over-the-top rules in addition to pin/submission. Interesting set up here, with Gatoh Move’s founder and two of her trainees against Reina’s reigning Champion (who was also GM’s IWA Triple Crown Championship) and two of hers. I’d of course seen Emi and Makoto last trip, and also saw Mari when she came to New York with Syuuri last year. Hirori, Aasa, and Mitsuru were all new to me.

The story of the match was phenomenal, with both teams showing real desire to prevail in the inter-promotional contest. The seconds on the outside for each team were visibly engaged and cheering their promotion, which really added to the atmosphere and the sense of something important being at stake here, even if it was just bragging rights.

 

img_5319

 

The action was great too, with everyone looking sharp, things going back and forth nicely, building drama around the eliminations, etc. Makoto’s presence and mannerisms as a cocky heel were several levels better than what I saw of her in a babyface role last year. Aasa got a nice spotlight at the end being the last member of her team left trying to topple Makoto before coming up just short, and her ring style as a pint-sized powerhouse suits her extremely well. I’d like to see more of Mitsuru too in the future, as she looked quite good in the little time she had before being the first elimination.

 

7. 7-Way: Hiroe Nagahama vs Kyuri vs Maika Ozaki vs Mio Momono vs 235 vs Tequila Saya vs Uno Matsuya – Ice Ribbon 12/31/16

img_5679

 

This was originally scheduled to be a six-woman tag match, but shortly before the event Mio Momono was added to the match and it became a 7-way contest where eliminations could happen by pin, submission, or being thrown over the top rope to the floor. I’d been at Mio’s pro wrestling debut in NYC as well as seeing her in a fantastic opening contest at Marvelous’ Christmas Eve show (more on that later 😉 ), so was quite excited for her Ice Ribbon debut.

It was an extremely fortuitous change, as they really made the most of the format and this was much more interesting than IR’s traditional random 6-man would have been. EVERYONE got a chance to shine at various points, including Ozaki showing off her strength with a double torture rack, innovative multi-person moves and pin attempts, and an incredible sequence where Uno was thrown to the apron and went crazy trying to stay in the match running halfway around the ring on the apron while everyone inside tried to knock her off. The effort from all seven wrestlers was phenomenal, and they really got the crowd fired up for several sequences.

Excellent match overall, and one of my favorites of my trip. In the end Saya got to look strong somewhat surprisingly hanging in until the final two competitors, but the expected (and rightful) wrestler won when Kyuri pinned her with the Fisherman suplex. Great showings for all involved. Really hope to see Mio continue to wrestle in IR.

 

6. Emi Sakura, Sayaka Obihiro, & Mitsuru Konno vs Riho, Kotori, & Aasa Maika  – Gatoh Move 12/31/16

img_5962

This was my favorite Gatoh Move dojo match of the trip. Obviously they all know each other extremely well and have great chemistry together, which led to an thoroughly exciting contest with innovative multi person spots and use of the venue. Riho’s double knees to an opponent seated against the wall looks so vicious.

Towards the end Emi and Kotori tumbled out of the window into my (hastily vacated) seat. Kotori held Emi outside to prevent her from making a save as Riho pinned Misturu. Little things like that are excellent uses of the uniqueness of the environment.

 

——-

 

I  was blessed to have such a great opportunity to visit Japan and see so much phenomenal wrestling. I hope you’ve enjoyed my look at some of the best of the best. Will be back with Part 2 featuring my top 5.

Categories
Books Reviews

Hellequin: With Silent Screams Review

“Sure, do you have a plan?”
“No, I was hoping you did.”
“Excellent. This should be fun then.”

With Silent Screams is Nathan Garret’s third adventure. It’s a complete story on its own and does a good job of explaining the key concepts and characters, but tons of significance and context would be lost without knowing Nate’s background first. Best to not start here – go back to Crimes Against Magic (book 1). Also see my review for Born of Hatred (book 2).

 

hellequin3

 

An old friend’s murder throws Nate into a long battle of move and counter move all connected to a series of grizzly murders he helped investigate thirty years ago. The care and expertise with which McHugh plays with and builds off of these cliched starting points makes With Silent Screams an incredible ride and easily the best of the Hellequin series thus far. The pace is breakneck without glossing over anything or losing the reader and a fantastic level of tension and intrigue permeates the book.

One of the best things abut this installment is the flashbacks and current time are equally interesting. Don’t know is McHugh is just finding a better balance, if the proximity to current day of the flashbacks helps, or if it’s because of how completely the stories are intertwined. Probably all three. The net effect is that I didn’t experience the slight drag the previous books had whenever going to the past timeline.

Although did I notice on rereading the previous two books I was more invested in those past events than the first time through, and in this one knowing how things would turn out took just a little of the reading urgency away. All three held up very well overall though and I’m glad to discover I’ll enjoy revisiting these, likely regularly.

The supporting cast is developing wonderfully and there are both great new additions and reappearances from old favorites. The mythos is expanding naturally and logically and everything from the magic system to the way various mythological figures coexist is compelling and engrossing.

Overall this third Hellequin novel brings the already strong series up several notches and builds great momentum for future books. Highly recommended.

Categories
Books Reviews

Hellequin: Born of Hatred Review

This is Nathan Garret’s second adventure. It’s a complete story on its own, but does build off of events in Crimes Against Magic (book 1). Better to start there.

 

Nathan Garrett’s former identity is dead and buried. But when a case he takes for a friend recalls elements of one from his past involving an evil even Hellequin had trouble with, Nate might need the edge and ruthlessness he once had.

 

hellequin2

 

This second installment if the Hellequin series is slightly more straight forward than the first, with fewer surprises and more full blown exposition. However the disparate mythologies blend even better here and a great batch of new characters carry things along nicely. We find out more about Nate’s world, the different creatures that inhabit it, and the societal structures that go along with it all. I really like how things are developing in a world building sense.

The past admittedly still somehow drags compared to the present despite a lot of action and danger. It does pick up eventually and everything comes together nicely in the end but it is a small mark against the book as it’s roughly divided in half between past and present and one is far more interesting than the other. Overall it feels very different from Crimes Against Magic, but I enjoyed Born of Hatred just as much and it continued to establish Hellequin as one of my favorite series.